Valve Apologizes for Street Fighter V DLC Steam Leak


Prior to a likely announcement at EVO 2019, Street Fighter V DLC containing E. Honda, Poison, and Lucia leaked via Steam. As the trailer went live on that storefront, Capcom decided to officially unveil the characters a bit early, ruining the surprise announcement. For those concerned about games or DLC leaking like this via Steam, Valve has confirmed that they are taking steps to ensure that something like the Street Fighter V: Arcade Edition – Summer 2019 Character Bundle leak does not happen again.

Valve’s pinned post in Street Fighter V’s community forums on Steam confirms that the leak was caused by “a mix-up in the publishing process” that pushed the trailer out before Capcom intended. Valve showed remorse for their actions, stating “it’s a regrettable and unintentional situation” before highlighting that “we are fans of Street Fighter ourselves” and apologizing for the error. Fortunately for companies like Capcom that are worried about leaks, the post states that “we have already implemented measures to prevent this error from happening again.”

Whether you were happy to learn about these characters early or not, Valve’s post should at least give developers piece of mind when they are preparing things on Steam prior to an official announcement. Funnily enough, this is not the only time Capcom has had to deal with characters leaking early, as Kage leaked last year. This is something Capcom probably does not want to perform a hat trick with, so hopefully it does not happen again.

Street Fighter V: Arcade Edition is currently available on PC and PS4, with E. Honda, Lucia, and Poison hitting the game on August 4. While they can be earned via in-game currency, the characters will also be available for $5.99 each or in the $14.99 Summer 2019 Character Bundle.

The post Valve Apologizes for Street Fighter V DLC Steam Leak by Tomas Franzese appeared first on DualShockers.



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Street Fighter V Base Roster and Season 3 Characters Available for Free on PS4 and PC Starting August 1


Capcom’s Street Fighter Twitter account just announced that the game’s original roster and Season 3 characters will be available for free on the PS4 and PC platforms. This comes just ahead of EVO, the largest fighting game tournament of the year, which is this weekend. Fans of the game are hoping Capcom will offer more news on Street Fighter V at that event, and Capcom may be looking to stir up some interest in the title ahead of time.

At this time, Capcom has not explained whether the free characters are part of a timed event (as they’ve done in the past), or if SFV is officially becoming free-to-play. In any case, if you still haven’t dipped your toes in the waters of the newest Street Fighter title, now seems to be the time.

SFV launched in 2016 with 16 characters, including a number of fan favorites and interesting newcomers. Season 3 was perhaps the most well-received update for the game, and among others brought Cody, G (the President of the World), Sagat, and Sakura into the fold. Here’s the complete list of characters that will be available to play for free on August 1:

  • Birdie
  • Cammy
  • Chun-Li
  • Dhalsim
  • F.A.N.G.
  • Karin
  • Ken
  • Laura
  • M. Bison
  • Nash
  • Necalli
  • R. Mika
  • Rashid
  • Ryu
  • Vega
  • Zangief
  • Blanka
  • Cody
  • Falke
  • G
  • Sagat
  • Sakura

We’ll update this story as more information becomes available. And stay tuned this weekend–we are expecting a wealth of new Street Fighter V information at EVO.

The post Street Fighter V Base Roster and Season 3 Characters Available for Free on PS4 and PC Starting August 1 by Joseph Schaffner appeared first on DualShockers.



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Pro-Player Daigo Umehara Responds to Capcom’s Decision to Ban Hit-Box Controller


FGC pro-player Daigo Umehara recently responded to Capcom’s decision to ban the use of his hit-box controller from the Combo Breaker tournament, as well as their subsequent tweet on the matter. The original video, which was originally posted on Umehara’s Twitch account, has been subtitled courtesy of Youtuber FGC Translated:

For reference, here is the original statement from Capcom in question:

Umehara states that it’s good people are discussing the pros and cons of using a hit-box controller. Then points out that “We will inevitably have the question of how much is okay?” And that the decision will eventually default to an authority figure.

He then discusses the concept that the fighting game community has a bias toward holding certain methods as the only viable method — that paying homage to arcade sticks is important to them because it was the original way to play fighting games in tournaments. He believes that “it’s not that the input method should be arcade sticks, but that we only had that method.”

Naturally he asserts that hit-box is a better tool than the arcade stick or pad. And in the end, he believes that in order to attract more people to the fighting game community, it’s important to ban less tools for people to use.

I think this is an incredibly important discussion to have in the community and hopefully Umehara’s video on the subject matter will provide those debating with a different perspective that bears consideration.

For clarification, hit-box controllers are named after the company Hit Box, which made them popular over ten years ago. These controllers, unlike normal joysticks, handle directional inputs with the same buttons that perform attacks. This allows for better movement and easier execution of certain complex moves.

Umehara uses a GafroBox which, according to Reddit user Kelvinn1996, is a customized hit-box with a brooks audio board and SOCD cleaner (Simultaneous Opposite Cardinal Directions). This means that whenever Umehara presses left and right, only one of these inputs will be sent to the game unlike controllers without SOCD cleaners that send both inputs.

Other video games tournaments recently in the limelight include the winner of a Super Smash Bros. Meleetourney having a crab thrown at him by a spectator, Snoop Dogg streaming a Mortal Kombat 11tournament, and Call of DutyBlack Ops 4’s Blackout Mode getting a $40,000 tournament back in April.

The post Pro-Player Daigo Umehara Responds to Capcom’s Decision to Ban Hit-Box Controller by Allisa James appeared first on DualShockers.



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Street Fighter V In-Game Advertisements Have Been Removed, for the Time Being


While Street Fighter V has remained in the competitive fighting game scene since its launch in 2016, one of the controversial components of the game in recent memory was the inclusion of in-game advertisements (in exchange for players getting extra fight money to earn). After fan criticisms grew to a fever pitch, it appears that some change has taken place with the appearance of in-game ads, at least for the time being.

In a report from EventHubs, it appears that in-game advertisements in Street Fighter V have been removed just over two weeks since they were introduced into the game. Primarily, this was noticed in the fact that several variants of the “Ad Style” costumes have been removed from the game, along with ads from the loading screen and stage select having also been removed.

This doesn’t seem to be a permanent removal of in-game ads entirely, as EventHubs noted that the first round of ads tied to the Capcom Pro Tour were scheduled for a two week run from December 11-25. Instead, the ads may appear on a more irregular basis, and given that producer Yoshinori Ono made a statement on the appearance of in-game ads recently and was taking feedback from fans, we might see them return in a slightly altered form the next time they appear.

Street Fighter V is available now on PS4 and PC. If you have yet to pick up a copy of the game, you can grab Street Fighter V: Arcade Edition now from Amazon.

The post Street Fighter V In-Game Advertisements Have Been Removed, for the Time Being by Ryan Meitzler appeared first on DualShockers.



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Yoshinori Ono Thanks the Community and is Collecting Feedback for In-Game Ads in Street Fighter V


The sponsored content seen on costumes, loading screens and in the stages displeased many fans of Street Fighter V with its recent inclusion in-game. In response to fan criticism from the past week, Yoshinori Ono gave us an update about the situation today.

Ads for the many DLC costumes, characters and stages have been a part of the experience in Street Fighter V since last week. While the option to see them and gain 4-12 FM (Fight Money) more per online match can be turned off, it enraged many fans that Capcom added this form of sponsored content and that they are activated for players by default. To turn off the ads, you have to go to the Battle Settings where you can find the option to turn off the game’s sponsored ads.

Capcom received a lot of criticism for this move on various social media platforms. The game producer and former head of the fighting game division at Capcom, Yoshinori Ono, gave us an update via his personal Twitter and also the official Street Fighter Twitter account:

From Ono’s statement it seems like ads won’t go anywhere, but Capcom is at least aware that people did not like how they were integrated into the game and might change how they are displayed.

In other news, Street Fighter V just received its latest character with Kage, the inner demon of the series main protagonist Ryu, and also a big patch that re-balanced all of the 28 characters in the game so far.

If you haven’t already, pick up Street Fighter V: Arcade Edition on PC and PS4 through Amazon. The game had a controversial launch, but now that it has a lot of content for single players as well as many characters to use both off and online, it’s a pretty great deal.

The post Yoshinori Ono Thanks the Community and is Collecting Feedback for In-Game Ads in Street Fighter V by Reinhold Hoffmann appeared first on DualShockers.



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Street Fighter V’s Halloween 2018 DLC Costumes Announced by Capcom


Today Capcom announced four costumes that will be released in Sreet Fighter V: Arcade Edition to celebrate Halloween 2018.

We’ll get a killer cyclops for Abigail, a shinigami for Falke, a witch for Kolin, and a zombie for Guile.

Alongside the announcement, we get a trailer showing all three costumes in actions, and we learn that they will cost $3.99 each.

Incidentally, the Halloween 2016 costume bundle (including seven costumes and the Spooky Arena level) is available for $9.99, while the 2017 bundle with six costume costs $6.99.

You can check them all out below. Earlier today we also learned about a Darkstalkers-themed bundle. If you want to see more, you can take a look at the latest characters Sagat and G, and at their announcement trailers.

Street Fighter V: Arcade Edition is currently available for PS4 and PC. If you have not purchased the game just yet, and you want to do so, you can grab a copy on Amazon.


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Street Fighter V Getting Darkstalkers DLC Costume Set


Given that Capcom hasn’t tortured Darkstalkers fans long enough, today the publisher announced that the dormant fighting series will be the theme of an upcoming costume DLC bundle for Street Fighter V: Arcade Edition.

The DLC will cost $14.99, and it’ll release rather soon, on September 25th.

It will include six costumes to make some of Street Fighter‘s heroes look (very approximately in some cases) like their counterparts in Darkstalkers. 

Urien gets a Donovan costume, Chun-Li gets Morrigan, Juri gets Lili, Ed gets Demitri, while for some reason Menat gets two costumes, Felicia and Khaibit.

You can check out the trailer for the DLC below. I can already hear the screaming, and for once, I may be screaming a little bit inside myself.

If you want to see more, you can take a look at the latest characters Sagat and G, and at their announcement trailers.

Street Fighter V: Arcade Edition is currently available for PS4 and PC. If you have not purchased the game just yet, and you want to do so, you can grab a copy on Amazon.



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Series Veteran Sagat and Newcomer G are Both Coming to Street Fighter V: Arcade Edition Today


Before the Street Fighter V finals began at EVO 2018 Yoshinori Ono, the game’s executive producer, took the stage to reveal some new gameplay of two previously announced DLC characters.

The first character we got a chance to look at is named G, a newcomer to the Street Fighter series. He’s the self-proclaimed “President of the World,” and is able to use power he acquires from the planet while fighting, increasing his “Presidentiality.” G’s a character that charges up throughout fights, which in turn gives him stronger special moves and more combos.

Fan favorite Sagat is the second character we got to see. Sagat first appeared as a boss character in the original Street Fighter and became playable for the first time in Street Fighter II: Champion Edition. Since then he’s appeared in a whole bunch of other Street Fighter titles. Sagat’s move set remains true to his previous iterations. His attacks cover long distances, he’ll also be using his iconic Tiger Shot, Tiger Uppercut, and Tiger Knee Crush.

Best of all, both G and Sagat will be available in Street Fighter V: Arcade Edition beginning tomorrow, August 6.

You can purchase both characters separately for $5.99 or 100,000 Fight Money. If you already own the $29.99 Season 3 character pass they’ll both be available to you when they release. Below you can check out some new screenshots of the two characters as well as both EVO trailers. Street Fighter V: Arcade Edition is available now on PS4 and PC.



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Monster Hunter World X Street Fighter V Crossover Costumes Shine in Trailer and Gameplay Footage


Today, at Evo Japan 2018, Capcom showcased the crossover content that will come to both Monster Hunter World and Street Fighter V.

First of all, we see a trailer of Ryu and Sakura’s costumes coming to Monster Hunter World that were revealed by Producer Ryozo Tsujimoto earlier this morning. Both costumes will be attainable via in-game event quests, and those who own Street Fighter V will have early access to those missions. They’re one-piece armor sets and cannot be mixed with other sets, but you can wear them regardless of gender. So if you want your female hunter to be Ryu, you can now fulfill that dream. After all, she quite possibly already has a beard.

The second video that you’ll see below is an exhibition match played by using two of the Monster Hunter World costumes that will come to Street Fighter V. We see Ken’s Rathalos armor costume, and Ibuki’s Kirin armor costume. Unfortunately, the third was not showcased, but we know that it’s a Zinogre armor for R.Mika.

Players will be able to earn these costumes in game as well. You’ll need to pass four challenge over four weeks for each costume in the game’s Extra Battle mode.

If you want to learn and see more about Monster Hunter World, you can read our reviewthe launch trailer, and a recent making-of video.

The game is currently available for PS4 and Xbox One, and will be released for PC this Fall.

If you’re more interested in Street Fighter V, you can check out the launch trailer of the Arcade Edition, which is now available for PS4 and PC.

Monster Hunter World X Street Fighter V Crossover Costumes Shine in Trailer and Gameplay Footage



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