PlayStation Classic is Now Only $20 at Gamestop


If you wanted a PlayStation Classic but had been holding out for whatever reason (and really, any reason is valid), Gamestop is now selling the mini-console for $19.99 either for store pick-up or online delivery.

To sweeten the offer even further, Gamestop is attaching a special deal to the deeply discounted system: 20% off two or more pre-owned games with a purchase.

The PlayStation Classic had a bumpy launch and as a result went on sale almost immediately after said launch during the holiday season. Since then there’s been countless promotions and discounts as retailers tried to move units. Best Buy at one point was offer one for free with the purchase of a PlayStation 4 Pro, and as recently as July multiple retailers marked down the Classic to $20.

If you’re still on the fence about making the plunge and snagging yourself one, check out our editorial delving into whether the Classic’s lineup lived up to the legacy of the original system. Unfortunately it does seems that the one of the main conclusions ended up being true, at least in part:

“The PlayStation Classic sadly seems like it will go down in history as a misfire; a half-cocked attempt to follow in the footsteps of Nintendo’s miniature consoles but without truly knowing what made Sony’s original voyage into the world of gaming magical.”

We also have another very handy guide for those dissatisfied with the mere 20 game lineup of the console, made up of titles gathered from PlayStation 3, PSP, and PlayStation Vita that surpass the official offerings. Of course many people also took to actually modding their systems to improve on the UI and beef up the title collection through emulation so there’s that option.

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Microsoft Wants Xbox Game Pass To Come to All Platforms


I have long been an Xbox Game Pass believer. The subscription service has brought me several hours of gaming joy for not that much cash when you really think about it. So, it makes me happy to see that Microsoft wants to bring the service to wherever they possibly can.

During an interview with Game Reactor, Ben Decker, head of gaming services at Xbox, shared his thoughts on the future of the service. He stated: “You know, we would like to see Game Pass on all platforms ultimately and I think that is a long term goal. We don’t have any specific plans today, but we would love to see Game Pass really go everywhere.”

It would definitely be interesting to see how Microsoft would implement the expansion. I am positive that bringing the service to mobile devices and the Nintendo Switch could be possible through xCloud, Microsoft’s game streaming service that is launching sometime in October. I think the difficult part would be getting Nintendo on board. However, the relationship between the two gaming giants have become very close recently since Cuphead and Ori and the Blind Forest have come to the Switch. So, the possibility might not be as far fetched as you think. Bringing the service to PlayStation devices might be a whole different situation though.

Xbox Game Pass is currently available on Xbox One and PC. If you still haven’t downloaded some of the latest games to come to the service, make sure to snag DMC V or Blair Witch.

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PS5 Dev Kit Patent Seemingly Unveiled Online


Earlier this week, Dutch website LetsGoDigital released an article regarding an unknown patent submitted by Sony Interactive Entertainment. In the article were photos of the patent and quickly led to speculation that it was for the PS5 development kit. Yesterday, Matthew Stott, a senior artist at Codemasters confirmed it is a dev kit in a tweet saying “we have some in the office.” Codemasters is the developer of the F1 series and upcoming racing game GRID. As of today, Stott has his account set to private.


This past April, lead system architect Mark Cerny spoke with Wired about the expectations and hardware of Sony’s next-generation console. Cerny also confirmed that the console will include a solid-state drive and be backward compatible. Recently, there have been rumors of a “PlayStation Meeting” taking place in February. If the rumors are true this could be when Sony debuts the console and all its details.

It seems that Sony has a good vision of how they want the PS5 to perform. That being said, it isn’t too surprising that developers already have dev kits. Assuming that it will launch by the end of 2020 like Project Scarlett, developers need the kits as soon as they can to get their games out once the system launches.

Sony isn’t the only company gearing up for the next generation. At E3 this year, Microsoft officially announced Project Scarlett. There are few specifications regarding what will be under the hood, but it sounds like a worthy contender to the PlayStation 5 based on what Microsoft is striving for. It is exciting to see the next generation of consoles slowly come to light, but all we can do now is wait and see what each platform has to offer.

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Concrete Genie Adds New Accessibility Options to Controls


A Twitter user, excited for the upcoming Concrete Genie, had recent replied to a tweet promoting the game. They stated their need for another control option to properly play the game. While it seemed like the request went unanswered for nearly two months, the dev team has actually been hard at work. And just recently the official Pixelopus account responded back to them with some great news:

For her and other players who need it Concrete Genie, which was motion control only, will now allow for a right stick control option. As a bonus, you can even control the sensitivity of the cursor when using this mode. It’s nice to see developers that pay attention to the needs of their playerbase and act accordingly. And overall, the trend of video games incorporating more accessibility options into their titles is a great sign for the industry in general.

The official synopsis for Concrete Genie is such: it follows the journey of a bullied teen named Ash, who escapes his troubles by bringing his colorful imagination to life in his sketchbook, while exploring his hometown of Denska -– a once bright and bustling seaside town now polluted by Darkness.

Ash discovers a mysterious lighthouse, where he finds a magical paintbrush charged with “Living Paint” capable of creating magnificent masterpieces that can purify Denska’s polluted walls. Ash must harness the magical properties of his powerful paintbrush to eliminate the Darkness polluting Denska with the help of the mischievous Genies he creates along the way.

Originally the title would come out spring of this year but ended up pushed back to fall and later revealed to have an early October release date. Meanwhile artist Tsuchinoko painted a mural based on Concrete Genie during Paris Games Week, and the full video of the process is out.

You can preorder Concrete Genie through the official site or through Amazon.

The post Concrete Genie Adds New Accessibility Options to Controls by Allisa James appeared first on DualShockers.



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God of War Director Teases Potential Sequel in Hidden Message


Some fans have found a tease from Cory Barlog, the game director of 2018’s God of War, that could be hinting some information about a potential sequel.

Over on Reddit, u/Kayfriso discovered that Cory’s pinned tweet back in April of this year points toward a thread of connected tweets. Most of those are filled with him reminiscing about the development cycle on God of War for PS4. But, if you were to look a little closer, you might discover something a little more then just his fond memories.

If you combine the first letter of all his tweets in the thread, the phrase “Ragnarok is Coming❤” is spelled out. This is the same phrase used in the dynamic theme that was released for the game’s one year anniversary. For those of you who might be a little unfamiliar what Ragnarok is, it is essentially the apocalypse in Norse mythology.

While a sequel to God of War is not surprising, I mean the very end of the game left us on a pretty hefty cliff hanger, it is still pretty cool how Sony Santa Monica and Cory Barlog have been teasing the next game.

God of War is currently available for PS4 and has become one of the best exclusive games on the market. To top that off, the game has sold over 10 million copies, making it one of the best selling PS4 titles. If you still haven’t gotten around to playing it and are still a bit skeptical, make sure to check out DualShockers’ review of the game right here.

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Death Stranding Pre-Order Bonuses, Special Editions, and Collector’s Edition Unveiled


After years of waiting, we have just learned that Hideo Kojima’s PS4 exclusive Death Stranding will finally be releasing on November 8, 2019 through a new trailer. Following that confusing yet captivating trailer’s release, Sony Interactive Entertainment America Global Brand Manager David Bull took to PlayStation Blog to unveil the Standard Edition, Special Edition, Digital Deluxe Edition and Collector’s Editions for Kojima Production’s Death Stranding. 

If you choose to pre-order the Standard Edition of Death Stranding for $59.99, you will receive the game itself, a PSN avatar featuring a chibi version of Kojima Productions’ mascot Ludens immediately, and a dynamic theme based on the game at launch. There will also be in-game items for pre-order no matter what version you decide to pick up. These are:

  • Gold “Sam” Sunglasses
  • Gold Hat
  • Gold Speed Skeleton: Increase the speed of Sam’s movement when equipped
  • Gold Armor Plate: Increase protection against any damage Sam takes

Next up is $69.99 Death Stranding Special Edition, which includes everything from the Standard Edition, a Steelbook case, Gold “Ludens Mask” Sunglasses in-game, and Death Stranding: Timefall, which features a digital download of the game’s music album and a behind the scenes video about its creation.

For $79.99 on the PS Store, you will be able to net yourself the Death Stranding Digital Deluxe Edition. This version of the game comes with the Standard Edition content, Death Stranding: Timefall, and the following items:

  • Gold “Ludens Mask” Sunglasses
  • Gold Power Skeleton: Enhance Sam’s ability to handle heavy cargo
  • Gold All-Terrain Skeleton: Enhance Sam’s ability to balance himself on uneven terrain
  • Gold Armor Plate (Level 2): Stronger protection for Sam against falls, gunfire, and more

Finally, if you are willing to drop $199.99 on the game, which I’m sure many Hideo Kojima fans are, you can pick up Death Stranding Collector’s Edition. This expensive package comes with all of the previously discussed bonuses as well as a Life-sized BB Pod Statue, ad BRIDGES Cargo Case, and a Ludens key chain. If you want to see images featuring the content from all four versions of Death Stranding, you can check out the gallery below.




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Days Gone Gets Update 1.05, Fixes Most Bugs Except for Major Audio Glitch


Days Gone, which released exclusively for PS4 on April 26th, gets a new patch to address even more issues with the game including stuttering framerate, bugs, glitches, and crashing issues among other problems.

Update 1.05 is smaller than the previous four updates, coming in at 136MB:

The changelog for all the fixes:

  • Added fixes for crashing issues with Days Gone version 1.05.
  • Added stuttering and lag fixes.
  • Days Gone 1.05 improved framerate drop issues.
  • Various performance and stability improvements.
  • Added fixes for glitches with Days Gone 1.05.
  • Added minor bug fixes and changes.

However, this update still doesn’t correct one of the most reported issues with the game: the audio glitches. These manifest at times as bugs that cause an absence of environmental sounds — unintentionally turning the Freakers into silent killers. Other players state that they can’t hear lines of dialogue in certain cutscenes and missions.

Hopefully this major problem will be fixed in upcoming patches to the game, as something like that can really pull players from the experience.

It was recently announced that Days Gone will be receiving free DLC in June which includes a Survival Mode as well as other new challenges on a weekly basis throughout the month. New bikes, combat, and horde tasks will also roll out over the course of the month.

In other news, there’s an official video detailing protagonist Deacon’s iconic bike and its importance to the game. And on the player’s side of things, one very creative fan recreated an entire scene from the game in Dreams for PS4.

You can purchase Days Gone for PS4 here if you haven’t delved into the zombie apocalypse title.

The post Days Gone Gets Update 1.05, Fixes Most Bugs Except for Major Audio Glitch by Allisa James appeared first on DualShockers.



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PlayStation Now Has Reached 700,000 Users


PlayStation Now has continued to grow after its incredibly rocky start. While it hasn’t reached the success of its rival in Xbox Game Pass, the PlayStation subscription service has slowly gained an audience and much of that can be attributed to the addition of being able to download offered titles last year.

Since the service launched way back in 2014, the service has grown about 40% on average each year. PlayStation Now has now reached about 700,000 subscribers.

In a recent earnings announcement, CFO Hiroki Totoki heavily credits the addition of downloading titles to the recent success of the service. He stated: “Since the launch of this download service. Gameplay time per user has grown significantly to the point where gameplay time on downloaded PS4 titles is double that of streamed titles, a trend which has contributed to higher user engagement with, and retention on, the PS Now service.”

I toyed around with the streaming stuff early on when the service was first made available, and it was not good. Not good at all. The latency was incredibly high even with a solid internet connection and the infrastructure to support high-quality games streaming just was not there. So, right from the get-go PlayStation Now gave me a bad taste. But, I have to be honest, the service has built up quite a list of downloadable titles. I have loved my time with Xbox Game Pass so far, so I might jump into PlayStation’s own service as well. While some might not like the future of subscription-based services, I have dived right in.

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Neil Druckmann: The Last of Us Part II’s Final Scene Has Officially Been Shot


If you’ve been eagerly anticipating the release of The Last of Us Part II like I have, then know that we are officially one step closer to the game being in our hands. Today, game director Neil Druckmann revealed that Naughty Dog had officially shot the game’s ending.

Druckmann revealed the news via Twitter, implying that, as expected, it was an incredibly hard scene to shoot. Druckmann also shared a picture of the script…although that’s overselling it a bit, as all we can see is a simple “CUT TO BLACK” and “THE END.” Still, I’d rather only have that then any more of the script. If you want to check it out for yourself, you can find the tweet at the end of the article.

Of course, just because the game’s last scene has been shot, that doesn’t mean that motion capture production on the game is over. Typically on both game and film sets, scenes are shot out of order. While this day is definitely a milestone in production, we still probably have a while before we’ll be able to pop it into our PlayStation 4’s (or PlayStation 5’s since the console is backward compatible).

In other news about the game, a few days ago, Druckmann confirmed that Laura Bailey’s work on the game had been completed. A couple of days before that, the developer also revealed that rapper Logic has a role in the post-apocalyptic game.

The Last of Us Part II is set to be available exclusively on PlayStation 4. As of the time of this writing, we have absolutely no idea when the game will arrive.

The post Neil Druckmann: The Last of Us Part II’s Final Scene Has Officially Been Shot by Tanner Pierce appeared first on DualShockers.



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DualShockers’ Game of the Year 2018 Awards — God of War Takes Home the Gold


Welcome back, everyone, to DualShockers’ annual Game of the Year awards selection! We are all one year wiser, and one year more excited than we were in 2017. Thankfully, 2018 has been a rather contentious year with mega-hits like God of WarRed Dead Redemption 2 and Monster Hunter: World having a strong showing — we are in no shortage of amazing hits to choose from.

To begin, a quick shoutout to everyone who has checked out DualShockers through the year. As we approach our tenth anniversary as a site, there is nothing that we appreciate more than the active community willing to read our hot takes, reviews, and uncut excitement. Even better, we appreciate the participation that everyone put in with helping decide the Readers’ Choice Game of the Year and Readers’ Choice Most Anticipated Game of 2019! As always, our community has impeccable taste, and we are looking forward to one of the strongest years in gaming.

As a quick note, for more information on the popular votes and how everything was determined, please check out the respective posts for GOTY and Most Anticipated.

Without further ado, here are DualShockers’ Game of the Year Awards for 2018!


DualShockers Game of the Year 2018: God of War

God of War Game of the Year 2018

For the past two years, we’ve coincidentally shared a tradition of agreeing with our readers on what Game of the Year is, with 2016 going to Final Fantasy XV and 2017 going to Persona 5. We’re happy to report that this happened again this year, with Sony Santa Monica’s God of War winning both DualShockers Game of the Year Award and our Readers’ Choice Game of the Year Award.

While there were many games in 2018 that will likely go down as some of the best of the generation, God of War was able to stand above the rest thanks to the masterful character building, a clever and engaging twist on an older franchise, and some of the tightest controls we have seen within the action-adventure genre.

In addition to DualShockers Game of the Year 2018 and Readers’ Choice Game of the Year AwardsGod of War also manages to bring home the following: Best First Party Game of the Year, Best PlayStation 4 Game, Best Action Adventure Game, Best Narrative, and Best Soundtrack. If you haven’t read it yet, take a moment to read our review of the game where DualShockers awarded it a perfect score.

Of course, the DualShockers staff was incredibly split on the decision — though our other votes were handled through a voting system, we chose to make our cases for all of our favorites of 2018 in a recorded debate. If you want to hear what that sounds like, make sure to check in on the latest episode of Drop In/Drop Out: GOTY 2018 Podcast coming later today.

As for the Readers’ Choice award, turnout heavily favored God of War with it nabbing over 50% of the votes — the largest win we’ve had in a Readers’ Choice award ever. Coming in second was Rockstar Games’ Red Dead Redemption 2 with over 10% of the readers’ vote.

Outside of the top two games, Insomniac Games’ Marvel’s Spider-Man takes the third place with Square Enix’s Dragon Quest XI: Echoes of an Elusive Age in fourth place and Capcom’s Monster Hunter World in fifth.

Below you can see a pie chart with the vote split, and the indication of the games that receive the most nods from our readers. Congratulations to Sony Santa Monica and God of War for reaching DualShockers’ top honor for 2018!

Most Anticipated Game of 2019: Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice

There were a lot of great looking games that were revealed at E3 2018, but none really captured our hopes as much as FromSoftwares Sekiro: Shadows Die Twice. There are a lot of buzzwords and marketing spin that hits home for us — there are no microtransactions and the game will be similar in size to both Dark Souls 3 and Bloodborne. More important to us, our E3 preview felt like everything we wanted from a Souls-like game but evolved.

Most Anticipated Game of 2019 (Readers’ Choice): Kingdom Hearts III

Kingdom Hearts III

In a funny enough twist, Kingdom Hearts III is taking home the same prize it won in 2017Readers’ Choice Most Anticipated Game of 2019. Pushed from its Winter 2018 release slot in an early-E3 announcement, it’s no wonder why people are so hyped for the game. It’s been over a decade since the last mainline series title, so do yourself a favor and keep well away from potential spoilers.

With that said, there was pretty hefty competition for every game that wasn’t Kingdom Hearts III with a broad range of diversity. Next on the list is Capcom’s Devil May Cry 5, a game similarly with a prestigious background and one set to blow away expectations.

Following that, readers on the site are similarly interested in the remaster of Resident Evil 2 that continues to look oh-so-juicy in trailers and screenshots. Rounding out the top four is FromSoftware’s Sekiro: Shadows Die Twice, ultimately meshing well with the staff pick for Most Anticipated of 2019.

If you are interested in the breakdown from votes, check out the quick infographic below:

Hardware of the Year: Xbox Adaptive Controller

While this year was devoid of any major console hardware releases, there was still a ton of competition within this category. And while headphones, capture cards, and laptops blew us away, the easy choice among staff was to award Hardware of the Year to the Xbox Adaptive Controller.

Announced and released this year, the Xbox Adaptive Controller is an ambitious and inclusive project that brings many differently abled gamers into the fold, allowing them to play more games than ever before. Even better, Microsoft decided to keep the hardware accessible to anyone who is able to develop it further for more interesting ideas. The collaborative mindset behind this, as well as the message behind it, gives Microsoft and the Xbox Adaptive Controller the nod as the best gaming hardware out this year.

Indie Game of the Year: Celeste

Celeste

While there is a good chance that Celeste may get a cold eye from other publications due to the fact it was one of the first games released this year, it is an indie game that demands your attention. With all of the sweet platforming mechanics of Super Meat Boy and the heart and wit of puzzle platformers like BraidCeleste is an unmistakable achievement in the already-competitive platforming and indie scene.

In addition to Best Indie Game of 2018Celeste also takes home the prize for Best Platformer Game. If this game slipped under your radar, feel free to check out the review from earlier this year.

Best Online Game: Monster Hunter: World

Monster Hunter: World

The Monster Hunter series has always been a powerhouse in the East, but never before has it had so much sway globally as it did in 2018. With the release of Monster Hunter: World the once dense and impenetrable meta of Monster Hunter opened its doors to the world, presenting a masterful online experience that required determination, cooperation, and strategy to overcome. With a good group of friends, this is the best time online you will have all year.

While there may be a few hiccups of the PC version of the game, don’t miss our original review of the PS4 version of Monster Hunter: World.

Best Developer: Santa Monica Studios

This may be no surprise given the awards that Santa Monica Studios received from us on God of War. However, this goes further than that.

While Santa Monica Studios has been helping and collaborating on a collection of Sony titles over the year like The Order: 1886 and Everybody’s Gone to the Rapture, we haven’t seen a fully-internally developed game for five years. Specifically, God of War: Ascension which released on the PlayStation 3.

Since that time, Santa Monica Studios (led by Shannon Studstill and key figures like Cory Barlog) have honed their crafts — arguably giving them the slot of Sony’s best first party studio. Time will tell how competitive that spot is with major releases next year, but Santa Monica Studio has cemented itself as more relevant than ever in 2018. We can only look forward to their next project.

Best Publisher: Sony Interactive Entertainment

While it is easy enough to heap praise on Santa Monica Studios, it’s important to note that Sony Interactive Entertainment went above and beyond as a publisher this year. This year alone we got God of WarDetroit: Become HumanMarvel’s Spider-Man, and Shadow of the Colossus. And that is ignoring the VR space — Astro Bot Rescue Mission and Firewall: Zero Hour are amazing in their own right. As a publisher, there is no company that has been more consistent with high-quality releases.


Best PlayStation 4 Game: God of War

Best Xbox One Game: Forza Horizon 4

Forza Horizon 4

While the Xbox One was rather light on console exclusives this year, Forza Horizon 4 remains a gold star among the racing genre. In fact, we go as far as saying it is one of the best racing games this generation of consoles has to offer.

Along with Best Xbox One GameForza Horizon 4 picks up Best Racing Game this year. Feel free to check out our review of the game where we awarded it a 9.0 out of 10.

Best Nintendo Switch Game: Super Smash Bros. Ultimate

Super Smash Bros. Ultimate

Meanwhile, on the relatively new Nintendo Switch, we saw a bit of a slower year for Nintendo compared to 2017 which produced The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Even with that said, the late-2018 release of Super Smash Bros. Ultimate is the complete package. While other fighting games are looking to tweak, tune, and find a new hook to keep everyone and everything interesting, Super Smash Bros. Ultimate does exactly what it needs — adds everything from the series in. Add an eventual Persona 5 character and we are in the money.

Along with Best Nintendo Switch GameSuper Smash Bros. Ultimate takes home Best Fighting Game. We won’t dive into the deep conversation on whether Smash Bros. series is a “fighting game” — there was plenty of disagreement among staff. However, make sure you check out the new review that went up earlier this week for Super Smash Bros. Ultimate.

Best PC Game: Hitman 2

Best PC game was a rather elusive mistress, with plenty of titles in hot contention. However, IO Interactive’s Hitman 2 takes the prize by offering one of the most satisfying gameplay loops that gaming has to offer. Even better, the Hitman series evolving into more of a “platform”-type release gives us a lot to look forward to moving into 2019.

If you haven’t read it yet, check out our review of Hitman 2 — a game that was so good that the writer couldn’t get it off his mind while writing it.

Best PlayStation Vita Game: Persona 3: Dancing in Moonlight // Persona 5: Dancing in Starlight

Persona 5: Dancing in Starlight

The PlayStation Vita is starting to get long in the tooth, with the releases slowly waning in the West. And while that is something the whole DualShockers staff is mourning on, the dual release of Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight are the must-grab games for Persona and PlayStation Vita fans this year. Make sure you check out our dual reviews on the game to see if they are games you can groove to.

Best Nintendo 3DS Game: WarioWare Gold

Similar to the PlayStation Vita, it seems like the Nintendo 3DS is starting to finally slow down from a long reign of releases. Even still, WarioWare Gold was able to offer a short-but-sweet experience packed with the series’ signature style, humor, and quick reflexes. If you have been keeping your Nintendo 3DS somewhere collecting dust, check out our review of the game and consider picking it back up for a brand new outing.

Best Mobile Game: Donut County

Another console that had a shining year was the mobile platform, including mobile ports of games like Fortnite and PlayerUnknown’s Battlegrounds to flesh out the market. Even still, we come down that Ben Esposito’s Donut County is the Best Mobile Game of 2018. The hook of the game is charming and straightforward, but just as satisfying to pick up and play in short bursts as it is on consoles. Even if you typically avoid mobile games, check out our review for Donut County.


Best Action-Adventure Game: God of War

Best Battle Royale of 2018: Fortnite

Unlike other genre categories, Best Battle Royale of 2018 isn’t limited to games that release this year. Instead, we are looking at the meta development, evolving gameplay, and fanbase of the different Battle Royale games to choose the winner. With this in mind, Epic Games’ increasingly popular Fortnite takes home the gold, proving time and time again that they remain popular not just because of the excellent game design and free-to-play model, but also their approach to development and interacting with the community.

Alongside Best Battle Royale Game of 2018Fortnite also takes home the Best Ongoing Game award.

Best DLC or Expansion: Destiny 2: Forsaken

Destiny 2 Forsaken

Destiny has been on the scene for many a year now, and developer Bungie has really gotten around to perfecting the art of annualized releases. This year’s addition, Destiny 2: Forsaken is one of the best the series has ever seen and our choice for the best expansion of the year. The pièce de résistance is the newly-added Gambit Mode, a mixed cooperative and competitive multiplayer mode that really tests the bounds of what Destiny 2 does that other games simply can’t.

You can check out our review of Destiny 2: Forsaken where we go into more detail on those points.

Best Family Game: Pokémon: Let’s Go, Pikachu! // Pokémon: Let’s Go, Eevee!

The Family Game genre had a relatively light year, though Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! are standouts. Not only does it remain a terrific way for you to introduce younger kids to Pokémon, but it shows the initial promise of what a Nintendo Switch core Pokémon RPG will look like in 2019. Our review of the game is available here if you were looking to grab a kid-friendly holiday game for Christmas.

Best Fighting Game: Super Smash Bros. Ultimate

Super Smash Bros. Ultimate

Best Horror Game: State of Decay 2

Love it or hate it, State of Decay 2 can really do something right: catch you by surprise. While the world is filled with zombies, some of the best jumpscares you may get all year can come from Undead Labs’ third-person zombie survival game — whether it was intentional or not. Check out the review of State of Decay 2 for more info on the sequelized horror title.

Best Interactive Story Game: Detroit: Become Human

In a relatively bleak year for interactive story games (following the closure of Telltale Games), Quantic Dreams’ Detroit: Become Human is a standout in terms of the studios’ prior games and complex storytelling. With some of the best acting the industry has to offer and a terrific story, we go as far to say it is Quantic Dreams’ masterpiece.

If you are looking for a spoiler-free review of the game, DualShockers has you covered.

Best Metroidvania: Dead Cells

While Dead Cells has been a game everyone was talking about in Early Access, we finally saw the official release of the game this year. And it certainly lived up to the hype. Mixing equal points platformer, Metroidvania, and rogue-likes, Dead Cells is a complete pick-up and play package that should be giving you Spelunky vibes. Add in a lot of customization, and this is a game that was heavily vying for Indie Game of 2018. For more information on what you may be missing, check out our review on the game.

Best Platformer: Celeste

Best Puzzle Game: Tetris Effect

Tetris is a game series nearly as old as gaming itself, and it’s almost hard to believe that they can improve on the formula even more. Well… think again. This time placed within a VR space, developer Monstars Inc. and Resonair have molded Tetris VR into a must-buy experience for the PlayStation VR. This is a game with near-universal appeal thanks to the simplicity of the puzzle, stunning visuals, and hypnotic beats; all things perfect for virtual reality.

Along with Best Puzzle GameTetris Effect also wins the award for Best Virtual Reality Game. Make sure to check out our review of the game.

Best Racing Game: Forza Horizon 4

Best Remake or Remaster: Shadow of the Colossus

While there were many amazing remakes and remasters that came out in 2018, developer Bluepoint Games did something magical with Shadow of the Colossus. Feel free to check out the video above showing off the comparisons, but the new remaster of the game is a ground-up improvement of everything: textures, gameplay, framerate. It breathes life into one of the most important games in history and immediately makes me yearn for a The Legend of Zelda: Ocarina of Time remaster.

Feel free to check out our review, where we called the game “one of the best remakes ever.”

Best Role-Playing Game: Octopath Traveler

Octopath Traveler

2018 was host to many premium JPRG’s — games like the Eastern Ni no Kuni II: Revenant Kingdom and the Western Kingdom Come: Deliverance. However, our pick of the year is developer Acquire and Square Enix’s Octopath Traveler. Not only is it a terrific game in its own right, but it shows how the traditional top-down JPRG can be evolved from both a storytelling and visual perspective. With definite room to grow, we hope the ambition that was thrown into this project will influence games both within and outside the RPG genre. For more takes on the game, check out our review where we noted it was “a new look for the legendary genre.

Best Shooter: Call of Duty: Black Ops 4

Call of Duty: Black Ops 4

For all the grief that Call of Duty gets as a series, it is undeniable that the game has one solid foundation: unmistakably tight shooting mechanics. This year’s iteration, Call of Duty: Black Ops 4, is no exception, eeking ahead of games like Far Cry 5 for best shooter. Once again, if you missed our review in the busy Fall release schedule, you can check it out here.

Best Sports Game: Mario Tennis Aces

Mario Tennis Aces Waluigi

Sure, it may not be your “traditional” sports title like your FIFA’s or Madden, but Mario Tennis Aces is still at heart a sports game — and one that approaches tennis in a way no other game in the past few years has been able to do. With a (somehow) constantly evolving meta and frequent updates, it’s hard not to be impressed with what Nintendo is able to do with sports games. Now bring back Mario Superstar Baseball!

For a more detailed explanation on why Mario Tennis Aces had such a strong showing, check out our full review on the game.

Best Strategy Game: Valkyria Chronicles 4

One of our few contenders for Game of the Year 2018, Valkyria Chronicles 4 managed to be everything the fanbase wanted — and there were a lot of expectations. However, developer SEGA SC3 was able to show that the company is getting back in the game; SEGA is not to be messed with in 2018, or the upcoming years. If you were ever looking to jump into the Valkyria Chronicles series, there is no better time. For more information, check out the full review.

Best Virtual Reality Game: Tetris Effect

Tetris Effect


Best Art Direction: Return of the Obra Dinn

Leading the technical awards is The Return of the Obra Dinn, developer Lucas Pope’s adventure puzzle game. Without a major PR budget, this is a game that may have entirely sneaked by you in 2018. However, if you have any doubts in your head on why the game deserves the award for Best Art Direction, check out the video above and note the unique 1-bit aesthetic that the entire game is based in. In a world of bleeding edge graphics and experimentation, The Return of the Obra Dinn takes the gold.

Best Audio Design: Red Dead Redemption 2

Red Dead Online Artwork Edited

Appearing for the first time on the list so far, Red Dead Redemption 2 is a technical marvel unparalleled within the industry — a fact that everyone at DualShockers agrees with. Whether we are talking graphics or audio direction, or the art of building a living, breathing world in-game, Red Dead Redemption 2 has raised the bar on game development in ways unseen since The Witcher 3: Wild Hunt.

Alongside Best Audio DesignRed Dead Redemption 2 also wins Best Graphics and Best Open World. For a deep-dive into what makes Red Dead Redemption 2 so special, check out our review of the game.

Best Character: Kratos (God of War)

God of War

Kratos has been with gamers for over a decade, making his original appearance on the PlayStation 2 with the initial God of War. Thirteen years later, we see an evolved Kratos — one touched by misery, loss, and the grief of his burdens. Better yet, he is a father, yearning to develop his son into a better person– err… god, than he could ever hope to be. Since his last appearance, Kratos has evolved into a character that can evoke more than just anger — thanks to the intricate development of God of War‘s story, it is hard not to award him Best Character.

Best Graphics: Red Dead Redemption 2

Best Narrative: God of War

God of War

Best Open World: Red Dead Redemption 2

Red Dead Redemption 2

Best Ongoing Game: Fortnite

Fortnite

Best Performance: Christopher Judge (Kratos, God of War)

Christopher Judge isn’t Kratos’ first voice actor, but he is the one who is able to give the most depth to the god of war. With each “Boy!” or angry growl, there was a nuance that only Judge is able to add to the equation. Judge is a leader in the industry, showing how the voice acting work can play equal parts in developing a story and character — if not more so — than the script itself.

Best Soundtrack: God of War

If you are interested in listening to the Norse-inspired soundtrack of God of War, check out the spotify playlist below:


Biggest Shocker of 2018: Sony is Skipping E3?

Sony E3

Leading our two superlative awards, the Biggest Shocker or 2018 was the official announcement that Sony will be skipping out on E3 next year. Sure, Nintendo has done something similar in the past opting for Nintendo Directs instead of a major press conference. While we think this is far from an E3 killer, having the biggest game publisher step away from the biggest gaming conference is no small announcement and took us entirely by surprise.

Worst Game of 2018: Fallout 76

Meanwhile, Fallout 76 is managing to “win” our Worst Game of 2018 award. While there are more than a few big games that could have stolen this honor from Bethesda, little had as much promise or fan build-up behind it to propel it to the top. Even worse, the first few weeks of the game felt nearly-unplayable, even compared it Fallout 4.

On the bright side, Fallout 76 is another title meant to be a game as a service. Hopefully, we will see a big year for Fallout 76 in 2019 to win back a jaded community.


And there you have it! Those are the official picks for DualShockers’ 2018 Game of the Year Awards.

Over the next week or two, each individual staff member, editor, and community manager will be listing out their Top 10 games of 2018 — make sure to tune in to see where you fall in comparison. And as always, let us know how we did in the comments below.

Top 10 of 2018 Schedule:

December 18: Lou Contaldi, Editor in Chief // Logan Moore, Reviews Editor
December 19: Ryan Meitzler, Features Editor // Tomas Franzese, News Editor
December 20: 
Scott Meaney, Community Director
December 21: 
Reinhold Hoffmann, Community Manager // Ben Bayliss, Staff Writer
December 22: 
Ben Walker, Staff Writer // Chris Compendio, Staff Writer
December 23: 
Eoghan Murphy, Staff Writer // Grant Huff, Staff Writer
December 26: 
Iyane Agossah, Staff Writer // Jordan Boyd, Staff Writer
December 27: 
Max Roberts, Staff Writer // Michael Ruiz, Staff Writer 
December 28: 
Noah Buttner, Staff Writer // Rachael Fiddis, Staff Writer 
December 29: 
Steven Santana, Staff Writer // Tanner Pierce, Staff Writer
December 30: 
Travis Verbil, Staff Writer // Zack Potter, Staff Writer

The post DualShockers’ Game of the Year 2018 Awards — God of War Takes Home the Gold by Lou Contaldi appeared first on DualShockers.



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