In an interview with IGN, the Legend of Zelda series producer Eiji Aonuma would neither confirm or deny the ability to play as the princess herself through single-player or cooperative means in The Legend of Zelda: Breath of the Wild’s official sequel. IGN’s Samuel Claiborne asked about Zelda being a playable character through co-op or other means, to which Aonuma-san responded:
“It’s kind of interesting that you bring that up, because in Breath of the Wild, you see Zelda and Link together often too, so to go straight into the thought of co-op is very interesting to me.”
The initial reveal trailer for Breath of the Wild’s sequel sees Link and Princess Zelda traveling through what looks like a large underground area. We can assume this title takes place after Breath of the Wild, meaning Zelda is freed from her imprisonment by Ganon. We know very little outside of the game’s first trailer but the idea of co-op does sound really interesting in The Legend of Zelda: Breath of the Wild’s sprawling open world.
Whether Zelda is playable or not, it seems that her role in the game will be much bigger than it was in Breath of the Wild. After the game’s reveal, we learned that it became a product of Aonuma-san’s team having too many ideas for additional DLC content in the first title. Furthermore, we also know that the story will be darker than the one in The Legend of Zelda: Majora’s Mask, which is widely considered the darkest game in the franchise to date.
While it’ll likely be some time before we get any sort of concrete release date for the sequel to The Legend of Zelda: Breath of the Wild, fans can still look forward to playing the remake of The Legend of Zelda: Link’s Awakening later this year on September 20.
The post Nintendo Will Not Say Whether or Not You Can Play as Zelda in The Legend of Zelda: Breath of the Wild Sequel by Jordan Boyd appeared first on DualShockers.