Exclusive: VR Pirate Game Battlewake Debuts Two New Music Tracks

Battlewake, a VR pirate game from Creed: Rise to Glory and Westworld Awakening developer Survios, has been on DualShockers’ radar since it was announced back in May. We even tried out the game during E3 and came away impressed. Today, DualShockers is debuting two brand new pieces of music from composed by Jeremy Nathan Tisser – “Battlewake: The Boatman’s Call” and “War at Urth’s End” – and they are both bangers if you ask me.

Jeremy Nathan Tisser, the composer behind these two pieces of Battlewake music, has been making a name for himself over the past couple of years by composing the soundtracks for VR games like Raw Data, Tricklab, Wild Skies, and Zombie on the Holodeck. He explained to DualShockers why “Battlewake: The Boatman’s Call” and “War at Urth’s End” were some of his favorite tracks to compose yet. “Battlewake: The Boatman’s Call’ and ‘War at Urth’s End’ are two of my favorite pieces of music I’ve ever written for a game. They combine my two loves, metal and orchestra, to give a completely unique spin on the pirate genre. This is just a taste of the wide variety of musical stylings you’ll hear in Battlewake. Hope everyone enjoys!”

You can listen to both tracks below:

For those who may not be as familiar with this VR game, it allows players to partake in a variety of PvP and PvE missions with pirate lords that have unique special abilities, ultimate attacks, and ships. While one might think a VR game on a ship would make players motion sick, this game is innovating with a “immersive vehicle system” that allows players to control their ship without feeling seasick. The gameplay below will give you a better idea of what to expect. Battlewake will finally release for Oculus Rift, HTC Vive, and PlayStation VR on September 10, 2019.

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Wolfenstein Youngblood and Cyberpilot Have Both Gone Gold, PC Specs Revealed

There’s not only one, but two different Wolfenstein games that are planned to release at the end of this month. And as of today, MachineGames and Bethesda have now confirmed that those two games will indeed be hitting their planned scheduled dates.

In a new post from the official Wolfenstein Twitter account today, it was confirmed that both Wolfenstein Youngblood and Wolfenstein Cyberpilot have now officially gone gold. This means that both the new co-op centric title and the VR-based game will each hit their launch date in just a few short weeks.

In addition to revealing that both games are now ready to ship, Bethesda also detailed what kind of PC specs you’ll need to run each game. In typical fashion, both the recommended PC specs and the ones that you need at a minimum to run Cyberpilot and Youngblood were each given. You can find these specs at the bottom of this page.

Lastly, it was also announced when you can expect to preload each game. For those on PS4, preloading will start 48 hours ahead of launch. On Xbox One, you can start downloading on July 23 at 8:00am EST while those on Steam can start downloading at 1:00pm EST. Both games will then go live at midnight in your respective time zone.

Wolfenstein Youngblood and Cyberpilot are both set to arrive on July 26, 2019. Youngblood will be available on PS4, Xbox One, PS4, and Switch while Cyberpilot will be playable on PS4 via PS VR and PC with HTC Vive, Oculus, and Steam Index.



Requires a 64-bit processor and operating system
OS: Win7, 8.1, or 10 (64-Bit versions)
Processor: AMD FX-8350/Ryzen 5 1400 or Intel Core i5-3570/i7-3770
Memory: 8 GB RAM
Graphics: Nvidia GTX 770 4GB (Current available GPU GTX1650) or AMD equivalent
Storage: 40 GB available space


Requires a 64-bit processor and operating system
OS: Win7, 8.1, or 10 64-Bit
Processor: AMD FX-9370/Ryzen 5 1600X or Intel Core i7-4770
Memory: 16 GB RAM
Graphics: Nvidia GTX 1060 6GB (Current available GPU RTX2060) or AMD equivalent
Storage: 40 GB available space



OS: Windows 7/8.1/10 (64-bit versions)
Processor: Intel Core i5-4590 or AMD FX 8350 or better
Memory: 8 GB
Graphics: Nvidia GeForce GTX 1070 / AMD RX Vega 56 or better
Storage: 30 GB available space
VR headset: HTC VIVE, Windows Mixed Reality


OS: Windows 7/8.1/10 (64-bit versions)
CPU: Intel Core i7-6700K or AMD Ryzen 5 1600X
Memory: 16 GB
Graphics: Nvidia GeForce GTX 1080 / AMD RX Vega 64
Storage: 30 GB available space
VR headset: HTC VIVE, Windows Mixed Reality

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Penn & Teller VR is a Silly Experience That Works Best with Unsuspecting Friends

Of all the games I was able to try out last week at E3 2019, Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary & Underhanded was by far the goofiest. First teased back in 2017 at PAX EastPenn & Teller VR is finally set to launch in just a few days on nearly every major VR platform and its premise is relatively the same as what was pitched two years ago.

The main hook for Penn & Teller VR is that it’s meant to be a distraction for anyone who might actually be “playing” the game. For instance, in my first of many tricks that the game offers, Penn was teaching me how to catch bullets in my mouth. While I used the motion tracking of the VR headset to move a virtual mouth around in front of me and I used one of my controllers to snap the mouth shut, the partner that I was playing the game with utilized the other controller to shoot bullets in my direction so that I could then catch them in my teeth.

In reality though, this was all supposed to be a misdirection meant for my partner in the room to set up some sort of real-life prank. Later on in the trick, my partner then shifted from using a pistol to fire bullets at me to a shotgun. This time upon firing though, the bullets shot at my face much more quickly and the screen went black. Meanwhile, my partner I was playing with had gone behind my back and prepared for this moment and provided a nice jump scare as soon as the shotgun was fired.

Little practical jokes like this are what Penn & Teller VR is mostly all about. The game is meant to serve as a facade for the real trick that is going on in the real world while the player is unaware of their surroundings. Most of the tricks that come included with the game are meant to stall time or provide a specific moment of opportunity in which you can screw around with the person wearing the headset. Some of the additional tricks that I saw in my brief time with the game included a neverending Rock, Paper, Scissors and another where you read the entirety of the novel Moby Dick. Many of the tricks in the game are actually automated so that your partner doesn’t need to be involved at all, allowing them to then set up the real-life prank.

One of the coolest things about Penn & Teller VR though is that it also has a tutorial section that teaches you how to properly pull off each of these tricks. Some of these will be much more straightforward and won’t need a whole lot of explanation, but others will be a tad bit more complicated. For these instances, you can refer to the tutorial, led by Penn & Teller themselves, to learn about the application and how it works so that you’re prepared before your buddy ever puts on the VR headset. Penn & Teller will even suggest some pranks that you should pull on your friends while they’re distracted such as looting around their wallet and stealing money.

And for those who are actually big Penn & Teller fans, Gearbox has faithfully recreated some of the duo’s most iconic locations in-game that you might recognize. The theater in which the pair regularly perform has been completely modeled in Penn & Teller VR in addition to the Monkey Room, an area in which both magicians hang out at before their shows. Gearbox has gone the extra mile to try and make this experience as authentic as possible and that shows in the design.

Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary & Underhanded isn’t something you’ll likely pour dozens of hours into, but it seems like it could be a fun gag game that you could use on those who aren’t expecting a prank. Paired specifically with the Oculus Quest, the newest VR headset on the market which you can take anywhere, I think Penn & Teller VR could make for some brief enjoyment. At the end of the day, the game doesn’t seem like it’s supposed to be much more than what it pitches itself as and that’s perfectly fine.

Penn & Teller VR is slated to arrive later this month on June 27 for Oculus Quest, Oculus Rift, Rift S, and HTC Vive. It will then be coming to PlayStation VR a bit later on July 9. The game will retail for $19.99 across all platforms.

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DualShockers’ E3 2019 Awards — DOOM Eternal and Final Fantasy 7: Remake Steal the Show

For all of the months of build-up, here we are: the sober day after E3 2019 and in full-on conference withdrawal.

However, with all of our staff traveling back, our votes tallied, and our awards distributed, it’s time that we showcase what was DualShockers’ top picks in Los Angeles for this year’s E3. And what a terrific show this year’s was.

Much like last year’s E3 2018 Awards, the Readers’ Choice poll and DualShockers’ staff poll didn’t line up — not to say that it wasn’t a hard-fought battle among the staff:

Now, without further stalling, here are DualShockers’ Game of the Show awards for E3 2018:

DualShockers E3 2019 Game of Show: DOOM Eternal

Also Best Shooter

This year’s E3 2019 Game of Show award was the most contentious in DualShockers’ ten-year history, coming down to a deadlocked tiebreaker vote to decide between the winner, DOOM Eternal, and runner-up, Final Fantasy 7 Remake. While other outlets will undoubtedly be choosing between Cyberpunk 2077 and FF7R, I’ll let our resident DOOM connoisseur Michael Ruiz (Senior Staff Writer) explain why DOOM Eternal pulled ahead:

In 2016, id Software rebooted DOOM, one of the most influential games in video game history. Naturally, there were some concerns. Will this game live up to its name? Was that multiplayer beta indicative of that entire experience? Why does that cover art look so boring? Despite that, developer id Software not only did right by the Doom name, but they also created something that felt both familiar and brand new. Even after three years, I don’t think there has been a shooter as surprising and unique as DOOM (2016).

While that praise is all fine and dandy, the game’s direct sequel, DOOM Eternal, has a lot to live up to. Like DOOM (2016), many expressed concerns before its E3 2019 reveal, namely how will it differ from the first? After the reveal, those concerns were dashed. Seeing the same gameplay that hooked me from the last entry combined with new mechanics, like the dash and grappling chain, this looks to iterate in ways that could potentially change the flow of its fast-paced gameplay entirely. As long as it can exemplify the same technical performance I expect from id Software games, I can see DOOM Eternal dethroning its predecessor as this generation’s best shooter.

You can pre-order DOOM Eternal on Amazon.

Readers’ Choice E3 2019 Game of Show: Final Fantasy 7 Remake

Also Best PS4 Console-Exclusive Game

There was never a question that our readers would run away with Final Fantasy 7 Remake. Sure, Cyberpunk 2077 put up a hell of a fight. But we are talking about Final Fantasy 7 Remake here, people!

In case you were wondering how split the vote was, slightly more than 38% threw in their vote for Final Fantasy 7. Next up in the polls was Cyberpunk 2077 at just over 20%. The other biggest contenders were DOOM Eternal (4%), Watch Dogs: Legion (4%), and the newly-revealed Elden Ring (3%).

Now to give our own two cents on why Final Fantasy 7 Remake resonated so well among fans, let me turn over to Cloud-diehard, Cameron.

Cameron Hawkins, Staff Writer: When Final Fantasy 7 Remake was originally announced there was much excitement, but they’re also a lot of people who were scared. Square Enix within the recent year has been hit and miss with their games. It has had a relatively rough development cycle after originally being developed by CyberConnect2. It got to the point that most thought we would never see the game. After finally showing off a presentation of the game it was incredibly impressive. What makes things crazier is that the game has a release date: it is coming out within a year. If you told anyone that two months ago they would say you’re crazy. But it’s here and it’s phenomenal.

Final Fantasy 7 Remake is everything that a remake should be. It reinvents the formula of what made the original so special while still staying true to it. The game is gorgeous and plays incredibly smooth. It really is just a sight to behold. The gameplay is for the modern era, but still feels like Final Fantasy 7. The characters speak like how most players imagined them speaking back on the original PlayStation. There is no doubt in my mind that (if the rest of the game is as good as what I got to play) Final Fantasy 7 Remake will live up to fans expectations and for some surpass the original.

You can pre-order Final Fantasy 7 Remake right now on Amazon.

Best First Party Game: Luigi’s Mansion 3

Also Best Nintendo Switch Console-Exclusive Game

Cameron Hawkins, Staff Writer: Luigi’s Mansion 3 is such a refreshing game to play from the slew of different Mario Bros. games and spinoffs. Simply put, the game is just so much fun to play. Whether it be by yourself or with a partner in co-op, Luigi’s Mansion 3 gameplay takes a really big step up from the first two games. The puzzles are nicely balanced, the combat mechanics never get old.

Most importantly, it’s weird. Don’t get me started on Gooigi. It seems like Nintendo is finally giving the series it’s big boy shoes and placing it on the pedistal with the other big Nintendo titles. And it deserves to be. I was not a fan of the series before playing Luigi’s Mansion 3, but Nintendo can be happy to know that they have earned another gamer in that fan base.

You can pre-order Luigi’s Mansion 3 right now on Amazon.

Best Xbox One Console-Exclusive Game: Ori and the Will of the Wisps

Ori and the Will of the Wisps E3 2019 2018 Microsoft Moon Studios

Lou Contaldi, Editor in Chief: We haven’t seen a ton of Ori and the Will of the Wisps; it made a brief appearance at the Microsoft E3 2019 Press Briefing in a new trailer we don’t know much else. It wasn’t on the show floor or at Xbox FanFest… and without a doubt, we want it more than ever. Maybe it is the mystique behind the game, but we are eyeing up that February 11, 2020 launch date. Will it surpass Ori and the Blind Forest to be the best platformer of the generation? We will just have to wait and see.

Best PC Game: Cris Tales

Tomas Franzese, Reviews Editor: In addition to an absolutely beautiful art style, Cris Tales from Dreams Uncorporated, SYCK, and Modus Games innovate with interesting time mechanics while still paying homage to JRPG greats. When players are walking around, they can see the past, present, and future all at the same time, which led to some of the most intriguing mission at objective structure at E3. And yes, the developers draw three different versions of the entire game.

Once you get into battle, time mechanics let players manipulate enemies with time, adding another layer on top of what players will recognize from games like Persona and Final Fantasy. With a beautiful art style on top of those mechanics, Cris Tales was one of the most memorable RPGs and PC games at the show this year.

You can pre-order Cris Tales right now on Amazon.

Best Handheld or Mobile Exclusive Game: Call of Duty Mobile

Tanner Pierce, Senior Staff Writer: Mobile games almost always get a bad rep because of how clunky the controls can feel. Call of Duty: Mobile is looking to change this by including simplistic controls that allow even the most clumsy of players to do well. On top of that, the game runs buttery smooth, which is necessary for an FPS, putting it above the rest.

Best Indie Game*: Blair Witch

Logan Moore, Reviews Editor: Bloober Team has already proven itself to be one of the best horror developers in the gaming industry and now it has the luxury of working with the terrifying world of Blair Witch. The game’s reveal at Microsoft’s briefing didn’t show too much, but it was still enough to send shivers down your spine. There’s still a lot left to see about Blair Witch and we’re hoping to learn more sooner rather than later.

*Note: Our definition of “indie game” this year is limited to games developed and self-published by the same studio. While there are a ton of amazing low-fi games and titles being published by indie publishers (e.g. Annapurna, Devolver), we want to give a nod to teams doing it all on their own.

Best Action/Adventure Game: Dying Light 2

Tomas Franzese, News Editor: Dying Light 2’s demo was certainly thrilling, but it also showed that the game was a zombie game that visceral and more focused on the human narrative than most other titles. While games like World War Zor Days Gone use giant hordes of zombies front and center to scare the player, Techland uses them more methodically, which makes them more of a threat. Most of the enemies in my demo were humans, and the decisions made took place in a morally gray area, which adding to the surprisingly emotionally human feeling of this zombie game.

With such an ambitious narrative and tighter gameplay than before, Dying Light 2 has quickly catapulted itself to near the top of my most anticipated 2020 games list, so I can’t wait to see what the full game has in store.

You can pre-order Dying Light 2 now on Amazon.

Best Platformer: Trine 4

trine 4 PS4 Xbox One Nintendo Switch PC Modus Games Frozenbyte

Tomas Franzese, Features Editor: Trine 4 from Frozenbyte and Modus Games seems like an excellent return to form for the series. In addition to solid platforming and combat mechanics, the game uses its three characters to not only build up a good rapport narratively, but in the puzzles as well. It was impressive how puzzles were intricately crafted so they could include not just platforming, but every playable character’s abilities. This will certainly lead to quite a few interesting situations with multiple solutions in the final game. Do to how well it was put together, Trine 4 stood out as one of the most well put together platformers on the show floor this year.

Best Cooperative Game: Wolfenstein: Youngblood

Logan Moore, Reviews Editor: Wolfenstein: Youngblood is a true experience centered around co-op that we haven’t had in quite awhile. Blasting Nazis with a buddy is as enjoyable as Bethesda has pitched it to be and the game’s open areas make for near limitless approaches to combat. While the pitch to turn Wolfenstein into a co-op experience seemed difficult at first, it seems like MachineGames has pulled off the feat.

You can pre-order Wolfenstein: Youngblood right now on Amazon.

Best Competitive Game: Bleeding Edge

Bleeding Edge

Lou Contaldi, Editor in Chief: We are officially in the end game of this console generation, and there is heavy competition among competitive games — with the genre often feeling like a Battle Royale. And while we can’t make any promises on how Bleeding Edge will fare in attracting a large audience, we do know that Ninja Theory’s expertise is nothing to be trifled with. They’ve managed to cherrypick and fuse together some of the best elements in other franchises, while folding in unique ideas of their own.

Best Expansion or DLC: Monster Hunter World: Iceborne

Logan Moore, Reviews Editor: Monster Hunter World: Iceborne is simply more of one of 2018’s best games which made it an easy choice for our best expansion award this year. With a new region to explore and new monsters to hunt down, Iceborne seems like the perfect expansion for those who are still actively playing Monster Hunter World or those who are looking to jump back in. We can’t wait until September.

You can pre-order Monster Hunter World: Icebone right now on Amazon.

Best Puzzle Game: Manifold Garden

Lou Contaldi, Editor in Chief: Manifold Garden has been in the making for a long time, but it is aging like a fine wine. Reminiscent of a platformer Monument Valley, this is a game that puzzle enthusiasts will need to keep an eye on.

Best Online Game: Final Fantasy 14: Shadowbringers

Tomas Franzese, News Editor: Final Fantasy 14: Shadowbringers looks like it will make an already amazing online game even better. With interesting new environments, some cool new races and jobs, the game-changing Trust system, and a passionate team behind it, Shadowbringers will only help to bolster the already popular MMO’s fan base. New online games come and go every year at E3, but Final Fantasy 14: Shadowbringers improves an already great online title and in turn has become the most impressive online game on the show floor this year.

You can pre-order Final Fantasy 14: Shadowbringers right now on Amazon.

Best RPG: The Outer Worlds

Logan Moore, Reviews Editor: The Outer Worlds has looked excellent since it was first unveiled last year and at E3 2019, it just continued to look even better. Obsidian’s latest title is reminiscent of the RPGs we played at the dawn of the millennium while still boasting more modern mechanics and systems. The RPG market has seemed somewhat starved for a year or two now but The Outer Worlds looks like it’s absolutely going to satiate that appetite.

You can pre-order The Outer Worlds right now on Amazon.

Best Fighting Game: Granblue: Fantasy Versus

Tomas Franzese, News Editor: Arc System Works continues to prove that they are one of the best fighting game developers around with Granblue Fantasy Versus. Heralding a beloved series into a new genre, this game retains the visual flair Arc System Works titles are known for without dropping the ball from a gameplay standpoint. If you enjoy the Granblue series or just like a bit of unique visual flair in your fighting games, you will get something out of Granblue Fantasy Versus, the best fighting game at E3 this year.

Best Racing Game: Grid

Logan Moore, Reviews Editor: Grid’s return later this year seems to be a promising one based on what we saw at E3. Even though the racing franchise has been dormant for five years now, Codemasters looks like it could be delivering the best entry so far. For those dying for a new racing sim, this one seems hopeful.

You can pre-order Grid right now on Amazon.

Best Sports Game: Mario & Sonic at the Olympic Games: Tokyo 2020

Lou Contaldi, Editor in Chief: Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi. Skateboard Yoshi.

In all seriousness, the Mario & Sonic series always seems to get written off, but there is a ton of party-based fun to be had here. While there is more than enough polished sports titles moving into the Fall 2019 line-up, this is the one that we had the best time with.

You can pre-order Mario & Sonic at the Olympic Games: Tokyo 2020 right now on Amazon.

Best Strategy Game: John Wick Hex

Tanner Pierce, Senior Staff Writer: At E3 2019, one strategy game stood out above the rest by a country mile. John Wick Hex puts an interesting spin on the strategy genre by introducing action timelines that allow you to plan each of your moves accordingly. This, on top of its vibrant art style, makes John Wick Hex not only one of the best of E3, but possibly one of the best licensed games in a long time.

Best VR/AR Game: Phantom: Covert

Phantom Covert Ops

Grant Huff, Staff Writer: Phantom: Covert Ops is doing something quite different and I couldn’t be more excited about it. While titles like Superhot and Blood & Truth will get your adrenaline pumping, this title makes your heart race in a different way. The thoughtfulness of the stealth action gameplay and the uniqueness of the overall concept has me eagerly anticipating its release.

Biggest Shocker: Keanu Reeves?! You’re Breathtaking! (Cyberpunk 2077)

Cyberpunk 2077, Cyberpunk 2077

Logan Moore, Reviews Editor: Let’s be honest: this was probably our easiest award of E3 2019 to hand out. No moment at the convention was more surprising or more talked about than when Keanu Reeves showed up at the Microsoft press conference to announce his involvement in Cyberpunk 2077. Somehow, an already cool looking game now looks even cooler thanks to the involvement of Reeves. April 2020 cannot come fast enough.

You can pre-order Cyberpunk 2077 right now on Amazon.

Thanks again for keeping tuned in to the DualShockers E3 2019 coverage. We’ve got a lot more on the way, so keep an eye out for more previews and editorials about the games and events.

The post DualShockers’ E3 2019 Awards — DOOM Eternal and Final Fantasy 7: Remake Steal the Show by Lou Contaldi appeared first on DualShockers.

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E3 2019 Floor Plans Officially Released; Shows Booth Locations and More

If you’re planning on attending E3 2019 in Los Angeles this summer, then now seems like a good time to start getting hyped. Earlier today, the Entertainment Software Association (ESA) released the first official floor plans for the showcase and it shows off where most publishers and developers will be located, although there are still some surprises left it seems.

On the South Hall side of the Los Angeles Convention Center, we have the normal publishers like 2K, Bethesda, Square Enix, Capcom, Ubisoft, and more. Over on the West Side, however, things are pretty different than how they were in previous years. Because Sony isn’t at the show in any capacity this year, there’s now a bunch of space open to other publishers and devs. This means that the floor space across from Nintendo is now almost completely filled.

While at first glance there doesn’t seem to be out of the ordinary, CharlieINTEL pointed out that Activision doesn’t have a booth on the show floor this year, which is highly unusual. The publisher does have meeting rooms reserved for the press and they’ll be taking part in the E3 Coliseum to show off the new Call of Duty, but it doesn’t seem like anything is available for public play this time around. I guess we’ll just have to wait and see for the show to find out all the details.

If you want to check out the show floor plans for yourself, you can do so by clicking here.

For those that don’t know, E3 2019 will be held from June 11 – 13. DualShockers will, of course, be on site during the convention to cover all the newly announced games.

The post E3 2019 Floor Plans Officially Released; Shows Booth Locations and More by Tanner Pierce appeared first on DualShockers.

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Beat Saber is Coming as a Launch Title to Oculus Quest

While virtual reality continues to be a developing technology in the world of gaming, few titles have been considered “killer apps” for VR as much as Beat Saber, and now the wildly popular rhythm game is confirmed to be coming to the next line of Oculus VR hardware right on the first day of release.

In an update, Oculus announced that Beat Saber will be available as a launch title for the upcoming Oculus Quest headset when it debuts later this year.

Much like the game’s previous releases on PS VR and on PC VR platforms, the main benefit of Beat Saber‘s upcoming release on Oculus Quest will be that players can now fine tune their rhythm-enhanced gameplay free from the constraints of cables, allowing you the chance to really become a beat master any time, anywhere.

The Oculus Quest will be debuting this spring, and given the success and praise that Beat Saber has collected since it debuted last year, it’s no surprise that Oculus would want to grab the title as a headlining app to debut alongside its next generation of hardware. With the game having collected over a million sales since its release, it’s already been a resounding success as far as VR titles are concerned, and its upcoming release on Oculus Quest will surely give a new generation of headset owners a chance to try out one of the best VR titles around.

Beat Saber is currently available on PS4 and PC. For a closer look at the Beat Saber experience on Oculus Quest, you can check out the new trailer below:

The post Beat Saber is Coming as a Launch Title to Oculus Quest by Ryan Meitzler appeared first on DualShockers.

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Vacation Simulator Trailer Reveals a Release Date and Relaxing Locales

Owlchemy Labs has released an all-new trailer for Vacation Simulator. Besides showing off the recreated human vacation sites, Vacation Simulator is also received a release date for Oculus and SteamVR, while PSVR owners get a release window. Players can quit their jobs and go relax on April 9 for Oculus and SteamVR or wait for this summer to play on PSVR for $29.99. You can watch the trailer below and check out our gallery of screenshots from the game.

There are four locations for you to experience a virtual trip on Vacation Island–Vacation Beach, Vacation Forest, Vacation Mountain, and Vacation Island Resort. They each appear to offer unique excursions and various activities at the location. At the beach, you can play with a beach ball, build sand castles, grill, or go underwater at the Dive Site excursion. Hike in the forest or rock climb in-place on a rock wall in the mountains.

At the Vacation Island Resort, you can play video games, watch movies, eat out of the mini fridge or fire off a few work emails. Players will also be able to make a custom avatar. Players can tweak their hair, skin, and accessories. Despite being a VR game, players will be able to see their avatar in mirrors when dressing up for locales or while snapping a selfie. The options seem vast for you to look exactly how you want in this relaxing sim.

Vacation Simulator was announced at The Game Awards 2017. It originally had a release window of 2018, but in Owlchemy Labs’ defense, the original teaser did say “maybe?” in regards to a 2018 launch. It popped back up during E3 2018 during on of PlayStation’s Live from E3 2018 streams. It’s nice to see the game get a firm release date for PC, but I really can’t wait to kick back and relax when it comes to PSVR this summer.

Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator
Vacation Simulator

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Oculus Co-Founder Brendan Iribe Departs Company

Co-founder and former CEO of Oculus Brendan Iribe has announced that he will be departing Facebook today.

Iribe was reportedly leading work on the Rift 2, the next generation of virtual reality headsets that was cancelled last week due to internal company changes. This departure comes from that cancellation as well as having different views on the future of Oculus with parent company Facebook, which bought Oculus in 2014 for $2 billion. Iribe had stepped down as CEO in 2016 in order to lead “a new team devoted to development and creating new virtual reality experiences/titles within Oculus“.

In an update to TechCrunch’s original story they received a response from a Facebook spokesperson who did not deny that the Rift 2 was cancelled but did affirm that they are “planning for a future version of Rift.” Oculus has recently announced a new Oculus Quest unit that does not require a PC and will be launching for $399 in Spring 2019. You can read Iribe’s Facebook post about his departure below.

So much has happened since the day we founded Oculus in July 2012. I never could have imagined how much we would accomplish and how far we would come. And now, after six incredible years, I am moving on.

I’m deeply proud and grateful for all that we’ve done together. We assembled one of the greatest research and engineering teams in history, delivered the first step of true virtual presence with Oculus Rift and Touch, and inspired an entirely new industry. We started a revolution that will change the world in ways we can’t even envision.

Yet, as far as we’ve come, the journey has just begun. Michael Abrash is right: “These are the good old days”. Now is when we get to pioneer the foundation of the next great computing platform and medium – this is our time to be pushing the state-of-the-art onward and upward. Every part of VR and AR needs to improve, especially the hardware and core technology, and Oculus has the best team in the world to do that. Although we’re still far from delivering the magical smart glasses we all dream about, now they are nearly within our reach.

Working alongside so many talented people at Oculus and Facebook has been the most transformative experience of my career. We have a saying when someone compliments or thanks you – “Team effort”. The success of Oculus was only possible because of such an extraordinary team effort. I’d like to sincerely thank everyone that’s been a part of this amazing journey, especially Mark for believing in this team and the future of VR and AR.

As for me, this will be the first real break I’ve taken in over 20 years. It’s time to recharge, reflect and be creative. I’m excited for the next chapter.

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