Ni No Kuni II: Revenant Kingdom DLC ‘The Tale of a Timeless Tome’ Releases in March


Ni No Kuni II: Revenant Kingdom is nearly one year old at this point, but Level-5 and Bandai Namco Entertainment still aren’t done releasing content for the game just yet.

Today, it was announced that the next piece of DLC for Ni No Kuni II entitled The Tale of a Timeless Tome will be launching next month on March 19. This new add-on is said to feature “new memories of Evan’s friends, more fighting methods, new locations, and characters.” It’ll also be arriving simultaneously on both of the game’s platforms, PS4 and PC.

As for the story details of this new DLC, here’s what Bandai Namco stated in today’s press release:

Evan and his friends hear a rumor about a mysterious rabbit dressed in a tuxedo that is being seen in people’s dreams. Evan decides to investigate by staying at the Goldpaw Inn. When Evan falls asleep, he finds himself in a dream world and encounters the rabbit who tells them he is the conductor. Who is this off character and what is his objective?

Bandai Namco also released a new set of screenshots for The Tale of the Timeless Tome today as well. These images feature the aforementioned rabbit character as well as some new glimpses of Evan on his latest journey. You can find these pics at the bottom of this article.

Ni No Kuni II: Revenant Kingdom is out now on PS4 and PC. In case you haven’t read our glowing review of the game from last year, you can check it out here.






The post Ni No Kuni II: Revenant Kingdom DLC ‘The Tale of a Timeless Tome’ Releases in March by Logan Moore appeared first on DualShockers.



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DualShockers’ Game of the Year 2018 Staff Lists — Jordan’s Top 10


As 2018 comes to a close, DualShockers and our staff are reflecting on this year’s batch of games and what were their personal highlights within the last year. Unlike the official Game of the Year 2018 awards for DualShockers, there are little-to-no-rules on our individual Top 10 posts. For instance, any game — not just 2018 releases — can be considered.


The past couple of years have been this sort of Japanese reawakening in gaming for me. From turn-based JRPGs, fighting games, action-hunting, and so many more, Japanese developers have come to introduce and reintroduce tons of beloved characters that continue to define what makes gaming so great. It’s not only been a pleasure covering many of these titles, but also playing them alongside many of you.

With 2019 on the horizon, it’s never been a better time to be into this subculture of gaming (fingers crossed for more on Final Fantasy VII Remake). So without further ado, I present my personal top 10 favorite games of 2018. Some omissions may come as a surprise to many, and it was certainly difficult narrowing things down, but I’m confident I’ve chosen the 10 titles that left the biggest impact on me. Please enjoy!

10. Super Smash Bros. Ultimate

Super Smash Bros. Ultimate seems like an unfair pick in my mind since it’s obviously the game that’s freshest in my mind. But, there’s something to be said at the ridiculous amount of fun a Smash Bros. game can provide, whether you’re playing for fun or competitively. As soon as I gathered around the couch to play with some longtime friends of mine, I knew Super Smash Bros. Ultimate would provide years of enjoyment…and even more arguments. But I wouldn’t have it any other way.

Check out the DualShockers review of Super Smash Bros. Ultimate.

9. Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest XI: Echoes of an Elusive Age delivered a turn-based JRPG experience that I’ve been craving for years. While the series’ popularity has fluctuated in the west for some time, I think it’s safe to say that it’s back in full force. Dragon Quest XI is so incredibly big, and with a cast that’s absolutely lovable, this one is an easy recommendation to old fans and new ones. Final Fantasy and Persona better watch out: Dragon Quest is back and it’s out for blood.

Check out the DualShockers review of Dragon Quest XI: Echoes of an Elusive Age.

8. Shenmue I & II HD

Shenmue‘s certainly a series that means multiple things to many different people. For me, the original titles provided a sense of scale and storytelling that I had previously never seen in my life. How could a video game offer an experience that’s so immersive? Seeing these titles get a re-release was an absolute treat and going through them again is nothing short of an absolute nostalgia trip. Any gamer who appreciates the history of the medium, or fans of the Yakuza series, should check out this HD collection.

7. Monster Hunter: World

Monster Hunter: World has solidified itself as one of Capcom’s greatest series. With World, the series has finally been adapted for modern hardware and it’s never looked, or played, better. I won’t soon forget overcoming the tremendously large Anjanath for the first time in this game, and only going up from there. There’s no doubt in my mind that I’ll be revisiting this title throughout 2019, and I can’t wait to see where it’s upcoming expansion takes us next in late 2019.

Check out the DualShockers review of Monster Hunter: World.

6. Fighting EX Layer

Fighting EX Layer

As I became more accustomed to the fighting game genre than ever before in 2018, Fighting EX Layer entered the scene and I almost instantaneously fell in love with its cast of characters. While many of these fighters haven’t seen the light of day since the Street Fighter EX series, they’re all back now in full force. Fighting EX Layer is a labor of love and it still has so much room to grow. I enjoyed playing hours of online battles in this one, and can’t wait to see what Arika does with the game in the coming months and years.

5. Ni no Kuni II: Revenant Kingdom

Level-5’s Ni no Kuni II: Revenant Kingdom did away with many of the first game’s original gameplay mechanics. While in most cases that would totally hamper a sequel to another beloved game, Revenant Kingdom is actually an equally amazing game. It offers a varied experience that’s a heartwarming Ghibli-esque tale alongside fun and engaging action-RPG gameplay. At around 30 hours long, Ni no Kuni II is a solid recommendation to anyone looking for a very doable JRPG experience that’ll offer enjoyment in every moment.

Check out the DualShockers review of Ni no Kuni II: Revenant Kingdom.

4. Castlevania Requiem: Symphony of the Night & Rondo of Blood

A Konami game in my top 10? I sure am surprised. I should say that Rondo of Blood is partly to blame here. This incredible collection offers two of Castlevania‘s best, Symphony of the Night, and Rondo of Blood. I had never experienced Rondo of Blood before and it completely took me by surprise. It’s so freaking hard for Castlevania noobs like myself, but in return, it has the most refined and rewarding gameplay of the pre-Metroidvania era. Whether you’re revisiting these titles or not, it’s definitely worth checking this rad collection out.

3. Red Dead Redemption 2

What more can be said about Red Dead Redemption 2? I don’t consider myself a Rockstar fan at all, and yet the Red Dead series has always stuck out to me. While I was initially skeptical after finding out Red Dead Redemption 2 would be a prequel to the first — after seeing the credits roll, I wouldn’t have had it any other way.

Red Dead Redemption 2 had me thinking about video games in ways that I haven’t before. The attention to detail in every instance of the moment-to-moment gameplay is astonishing. Again, Rockstar has raised the bar in terms of what a AAA title can be and because of that, I will never forget my journey with Arthur Morgan and John Marston.

Check out the DualShockers review of Red Dead Redemption 2.

2. Octopath Traveler

Octopath Traveler

Octopath Traveler came as a shock to me. It offered something both wildly unique and familiar at the same time. With its incredibly stylized graphics, refined turn-based combat, and beautiful score, Octopath Traveler is a JRPG wet dream on the Switch. It’s exactly what I was waiting for on the handheld-console hybrid.

While its story leaves more to be desired, the unique gameplay designs carry this game to the finale. I loved exploring the world, experimenting with my party members, and taking on beautifully-illustrated enemies. Octopath is proof that the creativity behind game creation is still thriving, and even older game elements can be revived in new and exciting ways.

Check out the DualShockers review of Octopath Traveler.

1. Dragon Ball FighterZ

Dragon Ball FighterZ

Arc System Works has created the best Dragon Ball Z game of all time with Dragon Ball FighterZ. The game recreates the iconic visuals of Akira Toriyama’s original work with environments and character models that are brought to life through masterful animation. There’s not a single game on the market right now that’s as visually-engaging as Dragon Ball FighterZ. 

Whether you’re a fan of the Budokai series or Guilty Gear, Dragon Ball FighterZ offers a simplistic pick-up-and-play control scheme that’s given an impressive amount of depth through additional mechanics, making it a staple in the fighting game community. I’ve sunk more than 300 hours into this title in 2018 alone and I plan on doing so much more with it in 2019. I’m still growing, still getting better, and I’m still not tired of seeing the Ultimate techniques I’ve viewed hundreds of times by now.

I love this game so much, and it brought me right back to my childhood watching anime on Toonami every Saturday. It’s easily a step above the rest for me personally; the bar has been set, and I’m honestly not sure if anyone but Arc System Works can top it.

Check out the DualShockers review of Dragon Ball FighterZ.


Check out the other DualShockers’ staff Top 10 lists and our official Game of the Year Awards:

December 17: DualShockers Game of the Year Awards 2018
December 18: Lou Contaldi, Editor in Chief // Logan Moore, Reviews Editor
December 19: Ryan Meitzler, Features Editor // Tomas Franzese, News Editor
December 20: 
Reinhold Hoffmann, Community Manager
December 21: 
 Scott Meaney, Community Director // Ben Bayliss, Staff Writer
December 22: 
Ben Walker, Staff Writer // Chris Compendio, Staff Writer
December 23: 
Grant Huff, Staff Writer
December 26: 
Iyane Agossah, Staff Writer // Jordan Boyd, Staff Writer
December 27: 
Max Roberts, Staff Writer // Michael Ruiz, Staff Writer 
December 28: 
Noah Buttner, Staff Writer // Rachael Fiddis, Staff Writer 
December 29: 
Steven Santana, Staff Writer // Tanner Pierce, Staff Writer
December 30: 
Travis Verbil, Staff Writer // Zack Potter, Staff Writer

The post DualShockers’ Game of the Year 2018 Staff Lists — Jordan’s Top 10 by Jordan Boyd appeared first on DualShockers.



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Ni No Kuni II Gets New Update Adding Difficulty Levels, Rare Items, and More


Today Bandai Namco released a new update to Level-5’s lovely JRPG Ni No Kuni II: Revenant Kingdom.

The update adds two brand new levels of difficulty that can be selected at the beginning of the game, Hard, and Expert. We also get new rare items and a plethora of tweaks and bug fixes.

Playing on harder difficulty modes won’t just increase the level of challenge, but also the quality of dropped items and the frequency of drops.

If you’re curious, you can check out a few screenshots from the accompanying press release below.

We learned at the end of May that the game shipped 900,000 copies, pushing the series past 2.8 million units shipped cumulatively between all games. There have been no updates since, but hopefully, it’s closer to a million now. In the meanwhile, you can enjoy our review.

Ni No Kuni II: Revenant Kingdom is currently available for PS4 and PC. If you want to purchase this absolutely charming JRPG, you can grab a copy of the game on Amazon.


This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.



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Ni No Kuni II Looks Fantastic in Ten Minutes of Gameplay focusing on Roland


Looks like the Ni No Kuni II: Revenant Kingdom goodies just don’t stop coming (not that I am complaining), and Bandai Namco just delivered once more.

This time around, we get to see ten minutes of gameplay, but at the center of the action we don’t find the usual Evan, but his companion Roland, who appears to be definitely cooler.

We get to see roland delving into a dungeon, until he faces a boss named Black Knight  at the end for a nice climax.

As usual, the game looks as charming as you expect it to, especially since this time around it was uploaded in much better quality.

You can check out the video. If you want to see more,  you can also enjoy some new screenshots from earlier todaya recent video showing the first fifteen minutes of the game, two more videos showing the city of Thalassea and the metropolis of Goldpawour recent hands-on preview, details on the battle systemanother gameplay video, another trailer about the music by Joe Hisaishi, a  gameplay trailer focusing on combat the latest batch of 4K screenshots in Englishmore screenshots from the Japanese version of the gamea video featurette focusing on the characters, another from December about the kingdom builder feature itself, a longer gameplay video showcasing the skirmish modeanother semi-recent gameplay clip focusing on boss battles, one more gallery of screenshot and artwork, a trailer focusing on animation and visuals, and another trailer featuring the Japanese voice actors.

Ni no Kuni II: Revenant Kingdom will hit the shelves for PS4 and PC on March 23rd, 2018.



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Ni No Kuni II: Revenant Kingdom Looks Charming in Ten Minutes of New Gameplay


Bandai Namco Entertainment seems to be really, really intent on showing off the beauty of Ni No Kuni II: Revenant Kingdom, and today they released another gameplay video.

The video shows the beginning of chapter 2, titled “A Kingdom to Come,” showing Evan struggling with the idea of becoming king, and explaining to his newly-found companion Roland how things work. This is pretty important as defeating the Kingmakers is a crucial focus of the game.

We also get plenty of gameplay, in which Evan and Roland fight their way through a few minutes worth of enemies.

You can check it out below. If you want to see more,  you can also check out another trailer featuring the music of Joe Hisaishi, one more showing the city of Goldpawour recent hands-on preview, details on the battle system, another gameplay trailer focusing on combat the latest batch of 4K screenshots in Englishmore screenshots from the Japanese version of the gamea video featurette focusing on the characters, another from December about the kingdom builder feature itself, a longer gameplay video showcasing the skirmish modeanother semi-recent gameplay clip focusing on boss battles, one more gallery of screenshot and artwork, a video focusing on animation and visuals, and another trailer featuring the Japanese voice actors.

Ni no Kuni II: Revenant Kingdom will launch for PS4 and PC on March 23rd, 2018.



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Ni no Kuni II: Revenant Kingdom’s Battle System Changed Since the Last Time I Played It


Ni no Kuni II: Revenant Kingdom has eluded release for quite some time. Over the past year, DualShockers has reported on several delays with the developers stating that gameplay improvements and adjustments to systems are the cause. However, from the outside looking in, it’s tough to really know what is going on with the game and if these changes are really helping. To assist fans, I will recount the changes that I have personally seen and how Ni no Kuni II: Revenant Kingdom went from a game that I was worried about to a game that I can’t stop thinking about.

In August of 2017, I was able to play a few stages of Ni no Kuni II: Revenant Kingdom at a press event hosted by Bandai Namco. The levels available for play consisted of a boss battle and exploring the Sky Pirates’ Base before rescuing Tani. The characters and story were the best part about these playable sections of the game, it was the battle system that had me worried. However, very early on I found a problem what exactly the problem with the system was: it wasn’t fun.

When entering a battle it was pretty much a requirement to mash the attack button and trigger a Higgledie skill when prompted. Another issue was that flying enemies could not be reached by melee attacks, even jump attacks wouldn’t come close. So to defeat these enemies was at the mercy of the of the AI support character, Roland, who I couldn’t even to control.

At this point in time, I will admit that I was worried about the future of Ni no Kuni II: Revenant Kingdom and how it would be received by the public. I went into multiple battles and just couldn’t find the same excitement that I had once found in its predecessor, Ni no Kuni: Wrath of the White Witch. I felt like it was missing the charm and valuable systems that the series is loved for.

Since that preview event and after a couple delay announcements, I was finally able to return to Ni no Kuni II: Revenant Kingdom at a preview event hosted by Bandai Namco and get a hands-on look at what the development team has been up too. What I found left me impressed and a little relieved at the seriousness that the team took to make Ni no Kuni II: Revenant Kingdom the best it could be.

For starters, the jumping action in battles has been greatly improved to allow the character to reach flying enemies with a melee attack. Additionally, now characters have a separate ranged skill that can knock flying enemies to the ground and also be used to get some quick hits at the beginning of the battle. Normal attacks have also been improved to make attack combos flow together while using both melee and ranged attacks.

Another new feature allows the playable character to be switched during battle and also on the field map. Each character has their own unique weapons and skills so the player will be able to figure out what type of character works best for their preferences. Also, new skills have been mapped to the R2 button, which we’ve detailed further in a separate article. In retrospect, battles have now been streamlined to focus on fast action and strategy to get through each encounter.

Ni no Kuni II: Revenant Kingdom's Battle System Changed Since the Last Time I Played It

The most important take away from my extended time with Ni no Kuni II: Revenant Kingdom is that I was excited to initiate battles whereas before I found myself avoiding them because of the tedious and broken systems. Skills and character swapping made the gameplay feel more fluid and closer to what modern RPG fans would expect from a high profile game such as this one.

These updates to the battle system have completely calmed my worries about the state of the battle system in Ni no Kuni II: Revenant Kingdom. More importantly, I was glad to understand why the delays were made and witness the changes first hand. Often times with delays come concern, but in the case of Ni no Kuni II: Revenant Kingdom, that concern has put to rest for me. The team has created something that I look forward to spending time with while I learn more about the characters and this interesting world. Even though its left to be seen what the rest of the game has in store, at this time I still have yet to play the opening chapter, Ni no Kuni II: Revenant Kingdom has proven to me that the wait will be worth it.



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Ni No Kuni II: Revenant Kingdom Looks Gorgeous in 25 Minutes of PS4 Gameplay


Today Bandai Namco released a long gameplay video of the upcoming JRPG by Level-5 Ni No Kuni II: Revenant Kingdom.

The gameplay showcases skirmish mode one of the RTS-style field battles in which Evan has to lead his troops in combat, while the second part of the video showcases a more classic JRPG gameplay culminating with a wyvern warlord boss fight.

Incidentally, we can see that the game is played on PS4, even if we don’t know whether it’s on the standard model or on PS4 Pro.

You can check out the video below.  If you want to see more,  you can also enjoy a small video released last week about the kingdom builder feature (which is connected to the skirmish mode), another semi-recent gameplay video focusing on boss battles, a gallery of screenshot and artwork, a trailer focusing on animation and visuals, another trailer featuring the Japanese voice actors, some more gameplay another trailer and screenshots from Gamescom released this Summer, the North American special editionsthe European onesanother beautiful gameplay video, the trailer released back at E3, another colorful batch of screenshot alongside more gameplay, and one more gallery of images.

Ni no Kuni II: Revenant Kingdom will launch for PS4 and PC on March 23rd, 2018. Unfortunately, we’ll have to wait a couple of months longer than the originally-announced January launch.



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Ni no Kuni II: Revenant Kingdom Delayed to March to “Implement New Modes”


Bandai Namco announced that the long awaited RPG Ni no Kuni II: Revenant Kingdom will be delayed from January 19, 2018 to the new date of March 23, 2018.

Level-5 President and CEO Akihiro Hino addressed the reasonings behind the delay by citing that the team at Level 5 has implemented new modes that still need to be worked out before the game launches. Additionally, he adds that more details about the modes and the release will be shared soon.

The full letter from Hino-san can be read below:

Hello Ni no Kuni fans,

As you all know, Level-5 is committed to delivering the highest levels of design and quality in each of our titles. The development of our latest project, Ni no Kuni II: Revenant Kingdom, is coming along very nicely and we can’t wait to share this new adventure with you, our fans. In an effort to constantly innovate, we’ve also implemented new modes in Ni no Kuni II, including the new Skirmish and Kingdom Modes.

However, with innovation and new ideas comes the need to ensure everything works together in a fun and cohesive way; this means we’ll need a bit more time to make sure the entire Ni no Kuni II experience meets our highest quality standards. So today, I would like to ask for everyone’s patience as we move Ni no Kuni II’s worldwide release date to March 23, 2018. We will be sharing more news about Ni no Kuni II: Revenant Kingdom in the coming weeks and months as we move closer to our new launch date. On behalf of everyone at Level-5, I want to thank you all for your patience and continued support.

Also, the new date is shown in the a new trailer launched today that gives a preview of the Japanese voice cast.

Ni no Kuni II: Revenant Kingdom is in development for PlayStation 4 and PC-via Steam.

You can watch the new trailer below:



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Ni No Kuni II: Revenant Kingdom Gets Beautiful New Trailer and 1080p Screenshots


Today Bandai Namco and Level-5 released a brand new trailer of their upcoming JRPG Ni No Kuni II: Reveanant Kingdom.

Alongside the trailer, released to celebrate the presence of the game at Gamescom in Cologne, Germany, we also get a batch of lovely screenshots.

The trailer shows a nice mix of cutscenes and battle gameplay, including the introduction of two new characters, Nerea, the beautiful queen of the land of Thalassea, and Leander, her advisor.

On the other hand, the screenshots give us a glimpse on some interesting aspects of the game: first of all, we see a mode called “Skirmish,” that appears to be linked to the kingdom building feature of the game, and see our heroes lead units on the battlefield.

We also see the city of Goldpaw, another NPC named Boddly, an interesting placed named Capstan Upon Hull (aptly built from the hull of a ship), and a new kimgsmaker dragon, whose name is Brineskimmer.

You can check them all out below. If you want to see more,  you can also enjoy the North American special editions, the European onesa beautiful gameplay video, the E3 trailer, another colorful batch of screenshot alongside more gameplay, and a second gallery of images.

Ni no Kuni II: Revenant Kingdom will be released for PS4 and PC, and its release has been recently delayed to January 19th, 2018.



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