Gears 5 Trailer Explores Multiplayer Maps Available at Launch


Gears 5 launches next month. The Coalition has released a new trailer examining all 11 multiplayer maps that will be available at launch in light of the flagship Microsoft exclusive’s impending release. Seven of those 11 will be Versus and Horde mode maps, while the other four will be for Escape mode. The seven arena-style Versus and Horde maps are Asylum, Bunker, District, Exhibit, Icebound, Training Grounds, and Vasgar.

Asylum is touted as a more classic Gears map. It’s delineated by running trains that players will have to weave past, while the larger Bunker will have teams fighting for control of a major chokepoint. District opens things up a bit by setting combat on the open streets. Meanwhile, Exhibit condenses the action with two lanes quartered by a laser security system. Icebound subjects teams to a map influenced by its environment–players can strategically chip away at a large frozen lake. Finally, Training Grounds and Vasgar encourage long-range combat throughout a mixture of raised and leveled areas. All in all, each map seems to offer a unique twist that can alter a team’s strategies.

The trailer also makes note of the four hive-style maps for Escape mode. While these maps don’t get quite as much attention, we do know their names: The Hive, The Descent, The Mines, and The Gauntlet. The trailer closes out by encouraging players to engage in map building. Eventually, players can upload their arena and hive maps to share.

There will be more maps of all kinds coming post-launch. Tiles found in the Map Builder will get updated for free with time, allowing creators to continuously build after Gears 5 releases for the PC and Xbox One on Sept. 10, 2019 (Sept. 6 for Xbox Game Pass Ultimate subscribers). Gears 5 fans who haven’t yet pre-ordered the game can do so now.

The post Gears 5 Trailer Explores Multiplayer Maps Available at Launch by Brandon Doerrer appeared first on DualShockers.



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DOOM Eternal’s New Trailer Show Off Battlemode Multiplayer Gameplay


Hot off the heels of QuakeCon 2019 last month, Bethesda and id Software have now released a new gameplay trailer dedicated to DOOM Eternal’s multiplayer offering, Battlemode.

This new video serves as an overview of the mode in case you weren’t familiar with it already. This 2v1 game mode allows two players to utilize demons from DOOM Eternal while the other player takes control of the iconic DOOM Slayer. This new video doesn’t just show off more gameplay of Battlemode, but it also goes further in-depth with each of the demons that you’ll be able to utilize. Each demon excels in some areas but might be weaker in others, leading both of the players controlling the demons to have to work together in tandem to defeat the opposing player.

I continue to think that Battlemode actually looks pretty darn fun based on what we’ve seen so far. While I don’t know if it’s a game mode that will capture my attention for a prolonged period of time, at the very least, it looks like it could be quite enjoyable with a small group of friends. At the very least, I’m just happy that id Software is trying something different with multiplayer and isn’t just tacking on another arena deathmatch type of mode.

If you want to get a more extensive look at Battlemode, you can check out the video down below. DOOM Eternal will release later this year on November 22 for PS4, Xbox One, PC, Switch, and Stadia.

The post DOOM Eternal’s New Trailer Show Off Battlemode Multiplayer Gameplay by Logan Moore appeared first on DualShockers.



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Stardew Valley Won’t Be Getting Cross-Play Anytime Soon


If you were looking forward to starting a virtual farm with your cross-platform friends, I have some bad news for you.

Earlier today Stardew Valley creator Eric “ConcernedApe” Barone announced on Twitter that Stardew Valley‘s multiplayer patch currently has no release window for consoles. Released just a few weeks ago on PC, Mac, and Linux after an extensive public beta, the multiplayer update allows players to coexist in the Stardew Valley universe. “I don’t want to make any vague promises, so all I can say is that it’s in development,” wrote Barone, adding, “I will let you know the release date as soon as possible.”

In addition to providing an update (or lack thereof) on the state of Stardew Valley‘s multiplayer update, Barone also announced that the game will most likely not support cross-play. Replying to a post on Twitter, Barone stated, “Unfortunately, there will not be crossplay. Apparently, the technical barriers are very high.” That being said, Barone did not rule out the possibility of trying to implement cross-play in the future, writing, “It’s still something I really want to add and I promise to look into it more closely, but first priority is getting the update out there.”

Considering Barone is, in many ways, the sole creative force behind Stardew Valley, these updates don’t come as much of a surprise. It makes sense that a game’s sole developer would not offer hard release dates or promise cross-play when there’s plenty of work to be done.

While patience is most definitely a virtue, I hope Stardew Valley‘s multiplayer update comes to consoles sooner rather than later. After all, I’m eager to put my friends to work on my farm.



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