In a new interview with VGC during the Tokyo Game Show, CD Projekt Red designer Max Pears Cyberpunk 2077‘s first-person perspective.
“I hope people understand that we have thought about this and there is logic to our process,” says Pears. “We’ve not just thrown this in randomly: there is a lot of thought that’s gone into it.”
Pears mentions that while some people have strong opinions about the game being in first-person, the developer feels it’s the right choice for the game. When asked if any if there would be any third-person parts, Pears said most of the levels he’s worked on are all in first-person.
“Hopefully when people get their chance to experience it for themselves, they’ll understand why we’ve gone in that direction,” Pears concludes.
The news of Cyberpunk 2077 being in first-person was addressed earlier this month and CD Projekt Red’s Global Community Lead Marcin Momot says this will benefit its “gameplay and story-telling perspectives.” Additionally, Momot said players will get to see their character in the inventory screen, while they’re driving, and during certain cutscenes.
This isn’t the only Cyberpunk news to come from TGS. Pears also commented on the game’s multiplayer and the developer’s thought process behind it. Additionally, actor Keanu Reeves visited the Cyberpunk booth and lived his best life.
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