Marvel’s Avengers Profiles the Greatest Avenger – Iron Man

Marvel’s Avengers is shaping up to be one of the biggest games of next year. In the meantime, the hype train does not plan on stopping. Today, the official Twitter account shared a brief video featuring the first (and greatest) Avenger, Iron Man. Check out his new suits and some brutal, deliberate combat in the clip below.

Iron Man in Marvel’s Avengers will be voiced by Nolan North. North has previously voiced a number of marquee roles, including Nathan Drake from the Uncharted franchise and the Penguin from the Batman: Arkham series. At this point, Iron Man is a tall order for anyone not named Robert Downey Jr., but if anyone can handle it–Nathan Drake can.

Of course, the Avengers are not a one-man band. It takes a team of Earth’s greatest heroes to keep us safe, and you’ll be happy to know that Iron Man’s teammates are all being featured in character profiles like these. In fact, we’ve already seen the Hulk (last week) and Captain America (the week before). If I had to guess, I think we’ll see Black Widow and Thor very soon.

If you’re interested in Marvel’s Avengers, you really should read about our firsthand impressions of the game. You can also find a fairly thorough gameplay demonstration here.

Marvel’s Avengers will release for PS4, Xbox One, PC on May 15, 2020, and will also arrive for Google Stadia later on. You can pre-order the game now on Amazon.

The post Marvel’s Avengers Profiles the Greatest Avenger – Iron Man by Joseph Schaffner appeared first on DualShockers.

Source link

Marvel’s Avengers is Finally Looking Like It Has A Vision

Since the reveal of Marvel’s Avengers, I have feared that it wasn’t going to meet my expectations. The character designs have some similarities to the Marvel Cinematic Universe, originally giving me thoughts that developer Crystal Dynamics did not have a real vision as to what they want the game to be. They said early on it is going to be a “games as a service,” but from what they showed to the public from E3 there isn’t anything there showing that kind of game in action. And then based on what we we did see, we were less than optimistic about it.

As I went into my PAX West appointment, I hoped that I would walk out optimistic about the title’s future; fortunately, I can happily say after getting my hands on Marvel’s Avengers, it is looking to be great.

During my hands-on time, I got to play the prologue, which you might have seen from previous events. Crystal Dynamics was very clear that this is a tutorial mission meant to set up the story and give a taste of how each Avenger plays. The missions that players will experience in the story after the prologue will focus solely on one of the five heroes. If you don’t already know, the prologue takes place during Avengers Day, a celebratory event for Earth’s Mightiest Heroes, that is, until things go awry. An unknown explosion occurs at the Golden Gate Bridge causing the team to leap into action.

Each Avenger has the same kit including a light attack (square), heavy attack (triangle), evade (circle), and jump (cross). Where they differ is in their heroic abilities. There are three types of “heroics”; Support, Assault, and Ultimate. I didn’t have access to all the abilities for each character, but I did get a few of them to try out.

I began my playthrough as Thor, God of Thunder. Equipped with his trusty hammer Mjolnir I began bashing my way through enemies. The most iconic thing about Thor is that he can throw Mjolnir and recall it back to him. By holding down triangle Thor slammed the hammer on the ground shooting out lightning. This is known as a “Power Attack” which all characters have. After stunning an enemy, a prompt appeared above them allowing me to perform a takedown after pressing triangle and circle together. This move can knock out enemies immediately regardless of where their health is at. I don’t know if takedowns are only available to specific characters, but I only experienced them with Thor and Captain America. Hitting adversaries felt good and Mjolnir is fun to throw around. While pinning an enemy to a surface, I was still able to beat down on others with light attacks. When I pressed for heavy attack in the middle of a combo, Mjolnir would return to me as I continued. Thor was probably my favorite character to play as due to how flexible he is in combat. Unfortunately, I could not fly around in battle.

Iron Man is the only Avenger that I think can use some work. For the first half of his portion, I flew smoothly shooting at enemies using his repulsors, dodging explosions and…that’s about it. The flying wasn’t on rails so I was able to move freely. Once combating enemies, my experience became more enjoyable, but my main critique is that he felt too weak. His Assault Heroic is Unibeam, shooting a large laser out of his chest, which is cool, but even then it didn’t feel as powerful as it should have. Iron Man is still fun to play overall, but he was easily my least favorite out of the bunch.

Hulk is simple, yet satisfying — you just smash. Similar to holding down triangle, by holding square I executed Hulk’s “Special Attack” where he snatches up an enemy and can continue hitting others after. Once I had my fun I could just throw them away. Eventually, Hulk will be able to grab a baddie in each hand, which has me excited. Being the big green behemoth that he is, Hulk can hold on to walls to cross giant chasms. After jumping wall to wall I performed an air smash, driving him into the ground demolish threats around. Most importantly, it wouldn’t be the Incredible Hulk if you couldn’t Thunder Clap. As his Ultimate, Hulk claps his hands together causing a devastating shockwave.

Ok I lied, Captain America was actually my favorite Avenger to play as. What he lacks in design he makes up for in combat. Beating down bad guys is a fun time and throwing the shield feels satisfying. It was my favorite thing to use during my playtime. By using his Assualt ability Steamroller, Cap will throw his shield pinballing across numerous enemies. After being surrounded, I activated his Ultimate known as Brooklyn Brawl, an area of effect attack where he slams his shield down onto the ground. You could say that he is the most generic Avenger, but the shield is such a fun tool to use and punching enemies felt the best to me.

I finished the demo as Natasha Romanoff, aka Black Widow. While she does not possess any superhuman abilities, she is very fun to play. After the demo Crystal said that a big goal of theirs is to make Black Widow awesome and equal to the other heroes. From what I played, I think that shows. Widow begins by pursuing after the adversary behind the bridge explosion, Taskmaster as he tries to escape. This leads to her leaping off of edges eventually landing on top of the foe. During this altercation, I was exposed to a QTE that normally I’m okay with, but the ones presented were less than compelling.

Eventually, I was brought to a true boss fight against the villain. It consisted of three phases and did get consistently more difficult as it went on. Taskmaster can adapt to opponents fighting styles making him a difficult adversary to defeat. Each phase he became harder to hit showing his ability in action. As an agent of S.H.I.E.L.D., Black Widow is equipped with dual pistols that I always found myself going back to using. With light attacks, Widow will punch while during heavy attacks she will whip out her escrima sticks which felt incredibly good to use. As a whole, she feels well rounded and her movement is smooth as silk.

When combating enemies, a red icon will appear above their head when they are proceeding to attack. If they are not on your screen at the time instead there will be a red circle with an exclamation point in the direction that they’re attacking from. During the Taskmaster fight, a yellow icon would appear at times instead of red. By pressing R2 at the right time Widow used a grappling hook of sorts, taking down Taskmaster along with a chunk of his health bar.

Once I sat down for my presentation showing more about how Marvel’s Avengers is going to work as a “games as a service” is where my optimism began to kick in. Crystal was very transparent throughout. They admitted that they did not give enough information when it came to the reveal of the game and that the presentation I saw was meant to help fix that. Their goal for Avengers is authenticity and originality. Creating an original Avengers story where players can customize their team their way.

After the Avengers Day accident, our heroes go their separate ways and a new organization called A.I.M. (Advanced Idea Mechanics) comes into power. A.I.M. believes that science is a better answer to the world’s problems than superheroes. Tony loses his tech and fortune. Widow goes back to spy work because she thinks that if she was with Cap, things would be different and he would still be alive. Hulk is conflicted about everything to the point where he won’t change back to Bruce. Thor finds himself unworthy of Mjolnir leaving it behind on Earth and returning to Asgard. Once the heroes recognize A.I.M. as a threat to the world, they decide to band back together and restore themselves as to what they once were.

Your base of operations is a decommissioned Helicarrier. I want to note that this is not a hub world — this is your base and your base alone. To start or view missions, players will approach the war table. While I did not see it for myself, the map begins at a global scale that eventually shrinks down into specific regions of the world and all the available missions in that area. There are two types of missions, Hero and Warzone. Hero missions are single-player missions that progress the story. As I said before, each mission will focus on one hero so players won’t have to worry about jumping between numerous characters. Warzone missions are the cooperative missions that expand the narrative but are not essential to the main story. If you plan on playing through the entirety of the game solo, don’t worry, you can still play Warzone missions by yourself. These missions will have a variety of different goals, but what all those are and how many there will be is yet to be seen. To unlock more missions, whether they be Hero or Warzone, you must complete story missions.

Originally I thought Crystal’s choice of making Warzone missions up to four players instead of five was odd with there being, you know, five Avengers, but the reason behind it makes sense. Once the game launches, the development team will release new heroes for players to enjoy. They would not say as to who those heroes would be, however, each new hero will come with new missions and it will all be free as long as you own the game.

When it comes to customizing each Avenger, there is a wide choice of options. By going through missions players will obtain gear increasing each hero and their “power” level. Gear will come with benefits, but the amount and quality of those benefits will depend on the rarity of the item. This isn’t the case with all gear, but there will be gear sets that will grant bigger bonuses once complete and equipped.  There will also be cosmetics which will be exactly that so players do not have to worry about any sort of additional benefit for having them. Some will be obtainable from completing missions while others will only be available through purchasing them. This will be sure to upset some, but at least it isn’t a “pay-to-win” situation.

Another big feature of customization are the skills. I didn’t get an in-depth look, but more a screenshot of what to expect. The image was of Iron Man’s skill page where it was separated into four different categories; Primary, Specialty, Capability, and Utility. The skills shown were under the primary tab with four branches focusing on his melee, repulsor, laser, and rockets respectively. Nothing was confirmed at the time, but my assumption is that there will be four branches for each category making it sixteen in total, which is insane. Crystal gave examples as to how players can build their characters based on how they like to play such as having Thor be a source of crowd control or building him as a tank that’s meant to take all the damage.

After the presentation, my group was able to ask the developer some unanswered questions. What I learned is that Crystal is working on accessibility features, but no detail as to what specifically. It was cleared up that QTEs will not be a common occurrence, but used in situations meant to make the game feel cinematic.

I asked hypothetically if they wanted Spider-Man to be a new hero they could add with Insomniac Games having its own Spider-Man franchise. Unfortunately, the question was deflected by saying that they have access to over one hundred Marvel heroes that they could bring to the game. I’m sorry Spidey fans, I tried. Cross-play and cross-saves was another set of topics that were discussed, but there is nothing confirmed either way as of now. Additionally, I did learn there will be more information regarding co-op missions later this year.

Whether or not you like the direction Crystal Dynamics is going with Marvel’s Avengers having it be a “games as a service” title, it is shaping up to be the vision that they are striving for. Personally, I think a lot of the audience backlash is due to the lack of information shared with the public. Even though I was shown new things, the public hasn’t seen anything to hinder their reservations and hopefully, that will be remedied soon. I had the same fears, but after what I’ve seen, I think Marvel’s Avengers is on the right track. The only thing that worries me is the release date. I don’t know how old the build I played was, but visually, it looked rough. I just want Crystal to have no time constraints to make its launch a success.

Marvel’s Avengers is set to release on May 15, 2020, on PS4, Xbox One, Google Stadia, and PC.

The post Marvel’s Avengers is Finally Looking Like It Has A Vision by Cameron Hawkins appeared first on DualShockers.

Source link

Square Enix Announces Date and Time for its E3 Press Conference

Square Enix has now revealed when their E3 2019 press conference will happen. The company joins Microsoft, Bethesda, PC Gamer, and Ubisoft as the four companies who have announced their press conference plans. Square Enix will be setting up shop on Monday, June 10 at 6 pm PT.

Interestingly, this means Square Enix is taking Sony’s traditional slot. Readers will remember that Sony announced months ago that they will not be holding an E3 press conference this year. With their prime 6 pm slot open, Square Enix has jumped on it. Here’s hoping they fill the space with some exciting new games. The two big games that I’m hoping will make an appearance are the Final Fantasy VII Remake as well as the Avengers project that is being worked on Tomb Raider developer Crystal Dynamics and Deus Ex developer Eidos Montreal.

The Final Fantasy VII Remake was announced at E3 in 2015 at Sony’s press conference. Since then, the game has slowly been moving along. After E3 2018, Director Tetsuya Nomura revealed that the game was now in full production with his work on Kingdom Hearts III complete. With a year of active development under their belt, this could be the time to reveal some new footage of the long-awaited remake.

Not too much is known about the Avengers project. There was a short teaser trailer put out in 2017, but info on the game has been light since then. The project has been rumored to debut at most major trade shows since then. Could this finally be the time we get a good look at what the team is working on?

Outside of those two games, we can probably expect a number of surprises. Fans can tune in for themselves on Monday, June 10 at 6 pm PT.

The post Square Enix Announces Date and Time for its E3 Press Conference by Ricky Frech appeared first on DualShockers.

Source link

Avengers: Infinity War Easter Egg Spotted in Far Cry New Dawn

Whether or not you consider yourself a comic book movie fan, it’s hard to deny that Avengers: Infinity War has had a major impact on culture. Whether it was the record-breaking box office numbers or the steady flow of memes, Infinity War is objectively huge. And that is why Hurk’s quick tribute to the movie is so on point in the newly-released Far Cry New Dawn.

Despite playing about 25 hours of the game, I had never encountered this line — but I’m more of a Timber companion guy. If you were to use Far Cry series favorite Hurk, he has a special line for when he is downed:

“Mr. Stark… I don’t feel so good!”

In fact, you can watch it in the short clip uploaded on the Far Cry subreddit:

Infinity War Reference from r/farcry

Even if you haven’t seen the movie, anyone in touch with current pop culture will recognize the iconic Avengers: Infinity War line. Though you can always just check it out below:

This easter egg is great in two ways. On one hand, it is Ubisoft flexing their cultural knowledge — they have always been great with in-game teasers and Easter Eggs, but this is one I seriously enjoyed.

On the other hand, this goes to back-up the running theory that Hurk is some mystical time-traveling guru that transcends numbered releases, DLCs and forth walls. Let us remember that Hurk began his detour into the Far Cry series on the third entry and has been spotted in every game since. Yes, that includes Hurk being on Mars in the Lost on Mars expansion and being “Urki” in Far Cry Primal:

But why does this show that Hurk is a time-traveling, fourth-wall bending demon? Far Cry 5 released on March 27, 2018 — meanwhile, Avengers: Infinity War released on April 27, 2018. A whole month following the nuclear blast that wipes clean the United States. So either Hurk got some early access tickets to one of the most tightly-guarded IP on the planet, or he was able to pick up this movie quote by transcending a non-nuclear blast America.

If you haven’t seen our coverage of it yet, Far Cry New Dawn is going to be a blast for returning fans of the series and Far Cry 5. Though it stumbles in both level design and story, the series takes huge strides in moving towards and RPG-lite game design. You can read the full review where we awarded the game a 6.0 out of 10.

Far Cry New Dawn is available now on PC, PS4, and Xbox One. Anyone looking to pick up the value-priced title can do so on Amazon.

The post Avengers: Infinity War Easter Egg Spotted in Far Cry New Dawn by Lou Contaldi appeared first on DualShockers.

Source link

The Super Smash Bros. Ultimate and Avengers: Infinity War Mash Up Works a Little Too Well

There’s no doubt that both the gaming communities and the Marvel Cinematic Universe find their many spaces to collide. That is one of the (many) reasons that Marvel’s Spider-man from Insomniac Games did so well. But what about a Super Smash Bros. Ultimate and MCU crossover?

Okay, that’s not happening.

However, YouTuber PushingButtons capitalized on the hype of the Super Smash Bros. Ultimate direct, retooling the new single player mode’s trailer with the audio from Avengers: Infinity War. The result is hilarious and well worth the watch, if you have three minutes on hand.

If you haven’t seen the new mode’s trailer yet, you will instantly understand why the Avengers: Infinity War comparison is being made. After being bombarded by hundreds of Master Hands, the entire roster of Super Smash Bros. Ultimate characters effectively get “snapped” out of existence. Kirby, the sole surviving member of the Nintendo-themed fighting game, then travels through multiple themed worlds to save the world.

Seen in the trailer below, the trailer is spliced up footage from the Direct as well as other Super Smash Bros. Ultimate promotional videos. Even crazier, this trailer was produced only five hours after the reveal of the mode–proving that the meme game is only getting strong each and every day.

If you missed the 40 minute Nintendo Direct from earlier this week, boy did you miss a doozy. We summed up the roller coaster of emotions–including how dreams were dashed as the intricate “Grinch” leak was disproven. But make sure you catch up if you want to see the three new characters revealed, as well as when you can catch the various amiibo figures.

Super Smash Bros. Ultimate releases for Switch on December 7th. You can pre-order the game on Amazon, a task that will net you the Piranha Plant character (for better or worse).

This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.

Source link